Project Totem preview (XOne)

Project Totem is one of those rare games that’s a delight to play and keeps surprising you despite a fairly straightforward concept. A puzzle platformer with a unique gameplay mechanic, this is a game that grabbed us with its instant appeal when we tried it at Gamescom in August. Continue reading “Project Totem preview (XOne)”

Jane Jensen talks Gabriel Knight’s 20th

We talked to Jane Jensen, designer and author of the Gabriel Knight series of games and books, about the upcoming 20th Anniversary edition of Sins of the Fathers. The remake, developed by Phoenix Online Studios, is out on October 15th. Read on for Jane’s thoughts about the new version and the adventure game genre. Continue reading “Jane Jensen talks Gabriel Knight’s 20th”

JUJU preview (PC/Consoles)

JUJU is Flying Wild Hog’s third game, and a huge departure from the likes of Shadow Warrior and Hard Reset. A traditional sidescrolling platformer aimed at younger audiences, JUJU surprised us and is looking to enchant (families with) children when it comes out later this year for PC and consoles. Continue reading “JUJU preview (PC/Consoles)”

Oculus Rift DK2 playtest report

Aside from sitting down with OculusVR founder Palmer Luckey and VP Product Nate Mitchell to talk about the latest (and upcoming) version of the Oculus Rift, we also got a chance to take the DK2 version of the headset for a test drive in several games. Here are some quick impressions for each of the four games. Continue reading “Oculus Rift DK2 playtest report”