The Banner Saga 2 review (PC)

Last year, we only covered The Banner Saga 2 indirectly. When we discussed Skyshine’s Bedlam we pointed out that the game used Stoic’s engine for The Banner Saga – showing how much that game inspired developers within the isometric strategy genre. Now it’s Stoic’s turn again, because The Banner Saga 2 is finally here – the sequel to the indie PC hit that eventually came to consoles as well. Continue reading “The Banner Saga 2 review (PC)”

Ratchet & Clank review (PS4)

Looking at the new Ratchet & Clank game from afar, it seems to have a few things going against it. First off, it’s a movie tie-in, and those games generally aren’t received well. It’s also priced at a mode moderate price point, at a little over half the cost of a normal AAA release. That’s also something that’s rarely a good sign from a major publisher. And then there’s the fact that it’s another ‘remake’. Well… despite all that, Ratchet & Clank’s PS4 debut is excellent – here’s our review. Continue reading “Ratchet & Clank review (PS4)”

Severed review (Vita)

Our “farewell to Gamescom” appointment last year was with DrinkBox Studios, developer of the acclaimed Guacamelee! and Mutant Blobs Attack games. In fact, quite a few developers and publishers had already left Cologne at that point – but we’re glad that DrinkBox stuck around, because they were there to show off Severed, one of the rare Vita exclusive titles to come out this year. Continue reading “Severed review (Vita)”

Rocketbirds 2: Evolution review (PS4/Vita)

The Rocketbirds franchise may not be a household name for most gamers, but the previous two games by developer Ratloop Asia were both quite well-received. This week marks the release of Rocketbirds 2: Evolution for the Playstation 4 and the Vita, which we’re reviewing today. Continue reading “Rocketbirds 2: Evolution review (PS4/Vita)”