Tony Hawk’s Pro Skater 5 review (PS4)

The Tony Hawk series has been around for ages now, but it’s been over ten years since Tony Hawk’s Pro Skater 4. After years of spin-offs and 2012’s HD remake of the original series, it’s finally time for a sequel to the games that elevated the series to great popularity. Continue reading “Tony Hawk’s Pro Skater 5 review (PS4)”

Dengeki Bunko: Fighting Climax review (PS3/Vita)

Dengeki Bunko: Fighting Climax is a PS3/Vita title that was previously released in Japan. It’s a beat ’em up that is also a mash up, featuring characters from a large array of Japanese anime shows. As is often the case, this makes it a game primarily geared towards fans of the anime genre, but there’s a solid fighting game underneath as well. Continue reading “Dengeki Bunko: Fighting Climax review (PS3/Vita)”

Grand Ages: Medieval review (PC)

We first saw Grand Ages: Medieval in the summer of 2014 when we met with developer Gaming Minds during Gamescom – we liked what we saw, and later covered the game in a preview as well. Now the game has been released, and it will soon get a PS4 version as well. A bold move, because strategy games on this type of scale are typically restricted to the PC domain. It might just work though… Continue reading “Grand Ages: Medieval review (PC)”

SOMA review (PC)

Swedish developer Frictional Games has become almost synonymous with the development of games that many regard to be some of the scariest ones out there. The Penumbra and Amnesia games weren’t just considered to be scary, they were also very well received. Frictional handed over development duties for Amnesia’s sequel to The Chinese Room (who recently launched Everybody’s Gone to the Rapture), which makes SOMA their first self-developed title in just over five years. Continue reading “SOMA review (PC)”

Armikrog review (PC)

One of our favorite Gamescom stories was about the game Armikrog, and how developer Pencil Test Studios originally pitched the game to now-publisher Versus Evil. While visiting Pencil Test to discuss possibly publishing Armikrog later on, one of the developers suddenly asked, “Hey, would you like to see the game?” What followed was not quite was you’d expect… Continue reading “Armikrog review (PC)”