Mordheim: City of the Damned review

Mordheim: City of the Damned is a turn based strategy game in the Warhammer universe that puts a lot of emphasis on tactical depth and teamplay while also offering quite a few RPG elements. The game spent about a year in early access, and was recently released – our moment to start exploring the world of Mordheim. Continue reading “Mordheim: City of the Damned review”

Superbeat: Xonic review

The music/rhythm genre is seeing a bit of a revival this year. A new Rock Band game came out, the Guitar Hero franchise returned, and on the Vita we’ve been able to play Persona 4: Dancing All Night. The Vita roster is now getting a new rhythm game in the shape of Superbeat: Xonic – and it’s closer to Persona than it is to Rock Band or Guitar Hero. Continue reading “Superbeat: Xonic review”

The Crew – Wild Run review (PC)

The Crew – Wild Run can be bought and experienced in two ways: as an add-on to last year’s The Crew, and as a standalone game that includes both. Being new to the game, we fell into the latter category – which is probably for the best when it comes to how much we enjoyed it. Continue reading “The Crew – Wild Run review (PC)”

Knight Squad review (Xbox One)

Knight Squad comes to Xbox One and is meant to be played as a multiplayer game. Sure, there are a few single player options in there as well, but the real fun is in the multiplayer modes. If you have the option, go for local multiplayer as well – even though online plays smoothly as well. Continue reading “Knight Squad review (Xbox One)”

Code: Realize – Guardians of Rebirth review (Vita)

When we reviewed Steins;Gate earlier this year, it was our maiden voyage through a visual novel. Code: Realize – Guardians of Rebirth doesn’t just continue the trend of creative use of interpunction, it also shows that Steins;Gate isn’t the only quality title in the genre to grace the Vita this year. Continue reading “Code: Realize – Guardians of Rebirth review (Vita)”