Skyshine’s Bedlam Developer Q&A

Skyshine’s Bedlam came out last month, but the team hasn’t stopped working on the game – they’re dedicated to tuning the game just right based on the feedback they received post-release. We caught up with them and asked John Mueller, formerly the studio art director at Vigil for both Darksiders games, a couple of questions. Read on for a quick 101 on Skyshine’s Bedlam and our report of this Q&A. Continue reading “Skyshine’s Bedlam Developer Q&A”