Aegis of Earth: Protonovus Assault review (PS4/PS3/Vita)

Aksys games is becoming known around the office here as a company that doesn’t just have a pretty diverse roster of games (ranging from beat ’em ups to visual novels), but also a knack for coming up with long titles for their games. After last year’s excellent Code: Realize: Guardian of Rebirth and with Shiren the Wanderer: The Tower of Fortune and the Dice of Fate on the horizon, this month sees the release of Aegis of Earth: Protonovus Assault. Here’s our review. Continue reading “Aegis of Earth: Protonovus Assault review (PS4/PS3/Vita)”

Trackmania Turbo review (PS4)

The Trackmania franchise is one of two skill-based racing families that have been very successful over the past ten years or so. The other one is the Trials series – effectively giving Ubisoft sort of a monopoly on the genre. Games like Joe Danger were well-received, but didn’t receive nearly the same amount of sequels and DLC add-ons. Now, Ubisoft is releasing the next major iteration of Trackmania with Trackmania Turbo – we review the PS4 version. Continue reading “Trackmania Turbo review (PS4)”

Senran Kagura Estival Versus review (PS4/Vita)

Senran Kagura Estival Versus marks series’ debut on the big screen – all of the previous games were made for either 3DS or the Playstation Vita. For the latest Senran Kagura game, we played both the PS4 and the Vita version – here’s our review. Continue reading “Senran Kagura Estival Versus review (PS4/Vita)”

Need for Speed review (PC)

In a move that’s not too uncommon in gaming these days, the PC release of Need for Speed comes a few months after the console release. The “why” often has people speculating about plots to safeguard sales on the console version, but in this case the reasons were more directly linked to specific optimizations for the PC platform. Let’s see how they turned out in our review. Continue reading “Need for Speed review (PC)”