Sennheiser 2/3: Player Interviews

After learning about gaming headsets, the technology behind them and their applications, I felt it was time to check in with some pro gamers to see how much of that technology actually resonates with them. To this end, I spoke with three members of Benelux based e-sports team LowLandLions, each specializing in a different game genre. They all tried out the various models and headset types described in our initial article, and took some time to give us a pro gamer’s perspective on things. Our gamers are Dennis Seesing (a seasoned Counter Strike player), Rob Janssens (who specializes in TrackMania) and Quake Live-player Jeffrey Debipersad. Continue reading “Sennheiser 2/3: Player Interviews”

Sennheiser 1/3: the auditory side of competitive gaming

Up until recently, I was part of that large group of people who thought “speakers are speakers” and “headphones are headphones”. I always made sure I bought a trusted brand, but felt safe enough that way and saw no need to explore the more expensive options out there. As far as my gaming experience went, I always leaned more towards spending my budget on a videocard with some extra oomph, or dedicated controller such as a gaming mouse. Continue reading “Sennheiser 1/3: the auditory side of competitive gaming”

Majin and the Forbidden Kingdom review (X360)

When playing Majin and the Forsaken Kingdom, you can’t help but think this game is different. Not ‘good different’ or ‘bad different’, just different. Maybe ‘Ico different’, for those of us who remember that title for the PS2. Just like Ico, Majin was developed by a Japanese studio and delivers a digital fairytale that might not be ‘hardcore’ enough for some gamers but will enchant others. Continue reading “Majin and the Forbidden Kingdom review (X360)”

Splatterhouse review (X360)

Some of the ‘older’ gamers among us no doubt remember the controversy surrounding the original Mortal Kombat and its fatalities. Deemed ‘not suitable’ by Nintendo, it was toned down for the home version. Years before that, however, Splatterhouse was released in arcades and not much later on console systems, where it was deemed so violent that parental advisory warnings had to be printed on the box. This year brings us a reboot of that title, which also contains its original predecessor as an unlockable feature. And much like the original, this is a game that is about gore, guts and blood. A lot of it. Within a minute of being handed over control of the main character, copious amounts of blood start shooting all over the area you start out in. Continue reading “Splatterhouse review (X360)”

Enslaved – Odyssey to the West Review (X360)

Back in the first few months following the launch of Sony’s PS3, a game called Heavenly Sword caught my attention. Its combination of Hollywood talent, top-notch animation and the action adventure genre has kept it high on my “if I had a PS3”-list for about three years now. So when I found out that Heavenly Sword developer Ninja Theory was developing their next game for Xbox360 as well, I was immediately intrigued. At Gamescom in Cologne, I got a hands-on preview of Enslaved: Odyssey to the West, and came away thinking this could be a gem in the making. This past Friday saw the release of the game and this is my review of it, having played all the way through the game’s 14 chapters. Continue reading “Enslaved – Odyssey to the West Review (X360)”