Release roundup: Button City, Skydrift Infinity & Synth Riders PSVR

We’re looking at three very recent releases today, as we check out Sublime’s charming Button City, the incredibly fun Skydrift Infinity from HandyGames and the PSVR release of Synth Riders. Continue reading “Release roundup: Button City, Skydrift Infinity & Synth Riders PSVR”

Publisher spotlight: ChiliDog Interactive

We regularly see new publishers pop up, though many of them are only featured on platforms like Steam. We recently caught wind of ChiliDog Interactive though, and besides a tasty name they also publish across all console platforms and have been very prolific these past few months, handling both the porting and publishing side of things. To get to know them a little better, we’re highlighting three of their most recent releases: Scrap Garden, Restless Night and Mighty Aphid. Continue reading “Publisher spotlight: ChiliDog Interactive”

Indie roundup: Get Packed, CrossCode – A New Home & Castle of Pixel Skulls

It’s been a while since we published a special on new indie releases, so today we’re checking out the former Stadia exclusive Get Packed which comes to consoles in a “Fully Loaded” version, an expansion for Radical Fish Games’ CrossCode entitled A New Home and the pixel platformer Castle of Pixel Skulls from 2Awesome Studio. Continue reading “Indie roundup: Get Packed, CrossCode – A New Home & Castle of Pixel Skulls”

Developer interview: The Vale: Shadow of the Crown

The indie scene is full of amazing niche experiences, but few have managed to catch our eye quite like The Vale: Shadow of the Crown has. Developed by Falling Squirrel Inc, it’s being created from start to finish with blind and low vision gamers in mind – using audio cues and positional audio to help you navigate the game world and excellent voice acting to tell the story.

Featuring easy to use controls, it also gives sighted gamers an immersive experience as you travel through a lengthy (5+ hour) story as the game’s protagonist: a blind princess called Alex who slowly finds out more about the dark secrets of her kingdom and family. You can try out the game for yourself using a good sized demo on Steam, but as the game nears its release we also got in touch with David Evans at Falling Squirrel to find out more – here’s what we learned. Continue reading “Developer interview: The Vale: Shadow of the Crown”