No More Rainbows review (Quest)

No More Rainbows, developed by Squido Studio and Robot Teddy, provides a fresh take on the VR platformer genre, offering a first-person adventure with an intuitive movement system that immerses players in a world of traps and obstacles. With challenging gameplay, engaging mechanics, and a vibrant art style, this game is worth checking out – we did so on a Quest 2.

In No More Rainbows, players assume the role of The Beast, the Warden of the Underworld, who must reclaim their sanctuary from the invasion of overly cute, rainbow-spewing creatures led by the antagonist, Bizou. The game quickly plunges players into action, offering a lava-infused hub world and four uniquely-themed worlds to explore. Environmental storytelling and memorable boss encounters enhance the narrative, making the journey through the campaign both engaging and intriguing.

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No More Rainbows introduces an intuitive movement system, where players use their hands to propel themselves through the world. The synchronised gestures from both hands allow for precise and responsive movements, adding a physicality that perfectly complements the platforming genre while getting around the fact that you can’t physically walk through the VR world. The game progressively introduces new mechanics and obstacles, keeping the gameplay fresh throughout the 4 to 5 hour campaign. The option to switch to an easier mode at any time ensures that frustration doesn’t hinder progress either, making the experience accessible to all players.

The game’s visual design showcases a vibrant cartoon style with clear and consistent art direction. The contrast between the dark homeland of The Beast and the invading hordes of super sweet ‘bad guys’ is visually striking, though it also makes you feel bad that you’re antagonizing such cute creatures. Each world presents its own unique theme, preventing repetition and adding variety to the platforming experience. The audio elements, while functional, could have been more immersive though. The background score and sound effects serve their purpose without distracting from the gameplay, but dialogue would have helped make the experience more immersive.

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Surprisingly enough, No More Rainbows features a really entertaining multiplayer mode. In a small social hub world, there’s a range of mini-games to enjoy. The main multiplayer mode, featuring two teams of three monsters competing in well-designed platform arenas, adds a layer of excitement and strategy to the gameplay, and right now there’s a decent player base for it. The level design and power-ups further enhance the multiplayer experience, ensuring that it stands as a strong addition to the game’s overall offering.

No More Rainbows enriches the VR platformer genre by seamlessly integrating first-person adventure, intuitive movement mechanics, and challenging gameplay. Squido Studio and Robot Teddy have crafted a game that entertains with its innovative approach, nice visuals, and engaging multiplayer mode. With both a campaign and a creative multiplayer experience, No More Rainbows offers a good amount of content for VR enthusiasts, especially if you go back in for the collectibles you can find.

Score: 7.7/10

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