Dragon Quest VII Reimagined review (PS5)

Dragon Quest VII Reimagined is Square Enix’s ambitious reimagining of one of its most sprawling classic RPGs, and it arrives on PlayStation 5 with a surprising blend of reverence and reinvention. The journey begins humbly on the peaceful isle of Estard, where a young fisherman’s son and his friends soon find themselves unraveling ancient mysteries and restoring forgotten lands. What could have been an exercise in nostalgic retreading instead feels like a thoughtful resurrection: familiar bones clad in fresh narrative muscle and modern polish. Continue reading “Dragon Quest VII Reimagined review (PS5)”

Code Vein II review (PS5)

From the moment Code Vein II strides out of the shadows of its 2019 predecessor, it feels like a game eager to expand both its world and its identity – for better and worse. Bandai Namco’s sequel pushes beyond the narrower corridors of the original into a broader, more narratively ambitious terrain where time itself becomes a mechanic and thematic driver. The premise, anchored on a Revenant Hunter’s desperate bid to prevent a second apocalypse by altering events across two timelines, sets the stage for a story that occasionally reaches for emotional depth and character stakes seldom seen in the genre. This ambition is palpable: story beats strive toward resonance through repeated encounters and shifting revelations, and the interplay among its cast of revenants can feel genuinely human at times. However, that same narrative apparatus sometimes becomes self-indulgent at times, with dialogue and exposition that overstay their welcome and scenes that feel padded rather than purposeful. Continue reading “Code Vein II review (PS5)”

Pathologic 3 review (Xbox)

At times, Ice-Pick Lodge’s Pathologic 3 feels like more than a game, and as something that needs to be engaged with as an intellectual and philosophical challenge. On Xbox Series X/S, players step into the shoes of Daniil Dankovsky – a prodigious but flawed physician sent to a remote town beset by a lethal plague. Rather than pushing traditional survival meters, Pathologic 3 positions time itself as both narrative device and gameplay mechanic, forcing players to grapple with moral ambiguity, consequence, and the implications of their decisions across looping timelines. Continue reading “Pathologic 3 review (Xbox)”

DLC roundup: Fatal Fury – City of the Wolves S2, Dynasty Warriors: Origins & Cult of the Lamb

Recent DLC releases continue to shape and refine some of today’s biggest franchises, offering everything from disciplined roster expansions to ambitious narrative reimaginings and system-heavy content drops. This latest roundup looks at three very different approaches to post-launch support, with Fatal Fury: City of the Wolves introducing a technically demanding new fighter through its Season 2 rollout, Dynasty Warriors: Origins experimenting with alternate-history storytelling in Visions of Four Heroes, and Cult of the Lamb expanding its core loop with the survival-driven Woolhaven expansion. Continue reading “DLC roundup: Fatal Fury – City of the Wolves S2, Dynasty Warriors: Origins & Cult of the Lamb”

Cairn review (PS5)

From the opening moments on Mount Kami, Cairn insists you think like a climber rather than a gamer. The Game Bakers’ newest project strips away bells and whistles and places you, as Aava, squarely on a near-vertical rock face, pondering every reach and shift in balance as if survival itself depends on it – because it does. What might read as a simple ascent narrative slowly blooms into something richer: a meditation on obsession, solitude, and the psychology of persistence. Unlike many story-heavy titles, the narrative here is sparse but evocative, delivered through occasional character encounters, inscriptions on stone, and the weight of silence itself. In its own measured way, Cairn finds emotional depth without ever forcing it – and that restraint proves one of its subtle strengths. Continue reading “Cairn review (PS5)”