REPLACED review (Xbox)

Sad Cat Studios’ REPLACED arrives under the Thunderful banner as a striking blend of cinematic platforming and cyberpunk storytelling, set against the backdrop of an alternate 1980s America scarred by nuclear fallout and systemic decay. The premise follows R.E.A.C.H., an artificial intelligence forced into a human body, navigating a fractured society where identity is fluid and humanity itself has become commodified. It’s a concept that leans heavily into philosophical territory, exploring autonomy, consciousness, and control, though the execution doesn’t always match the ambition. While the narrative setup is compelling and frequently evocative, its pacing can feel uneven, occasionally prioritizing atmosphere over clarity and leaving certain plot threads underdeveloped. Continue reading “REPLACED review (Xbox)”

Ys Memoire: Revelations in Celceta review (Switch)

Ys Memoire: Revelations in Celceta lands on the Nintendo Switch as a revisited chapter in Falcom’s long-running action RPG series, published by Marvelous. Positioned as both a narrative bridge and a mechanical stepping stone within the franchise, it revisits Adol Christin’s journey through the dense and mysterious forests of Celceta while layering in refinements that aim to modernize its origins on new hardware. The premise – centering on a protagonist grappling with lost memories while charting an uncharted land – provides a functional hook, though its storytelling tends to favor steady progression over dramatic highs. While the central mystery surrounding Adol’s past adds intrigue, the narrative pacing can feel uneven, with stretches that lean heavily on routine exposition rather than impactful character development. Continue reading “Ys Memoire: Revelations in Celceta review (Switch)”

Death by Scrolling review (PS5)

Death by Scrolling, now available on PlayStation 5, builds its identity around a simple but aggressive idea: motion is mandatory, and stopping is equivalent to failure. Developed by Terrible Toybox and published by MicroProse, it frames its purgatorial setting less as narrative space and more as a pressure system, where players are perpetually pushed upward through a shifting vertical gauntlet. The premise is intentionally light-touch, relying on tone and situational absurdity rather than structured storytelling, but it succeeds in establishing a consistent sense of bureaucratic afterlife chaos that underpins everything else. Continue reading “Death by Scrolling review (PS5)”

MOUSE: P.I. For Hire review (PS5)

Fumi Games’ MOUSE: P.I. For Hire, published by PlaySide, arrives on PlayStation 5 with a striking pitch: a boomer shooter wrapped in a meticulously crafted 1930s cartoon aesthetic. First seen by us at Gamescom in 2024, it’s a concept that immediately evokes curiosity, blending the high-speed, aggressive combat rhythms of classic FPS design with a noir detective narrative populated by anthropomorphic characters. The result is a game that leans heavily on its stylistic identity, but one that also proves surprisingly committed to delivering mechanical depth alongside its visual flair. Continue reading “MOUSE: P.I. For Hire review (PS5)”

Sudden Strike 5 review (PS5)

Sudden Strike 5 marks a return to large-scale real-time tactics under Kite Games and Kalypso, leaning heavily into its World War II setting with a campaign that spans Europe and North Africa. Rather than framing its missions through an overarching narrative arc, the game adopts a more grounded, situational approach – placing players into historically inspired operations where success hinges less on story progression and more on execution. This lends the experience a certain authenticity, though it also means the emotional engagement remains limited, with the campaign functioning more as a sequence of tactical challenges than a cohesive wartime chronicle. Continue reading “Sudden Strike 5 review (PS5)”