Styx: Blades of Greed review (PS5)

Cyanide Studio’s Styx: Blades of Greed on PS5 delivers a stealth experience that is both meticulously crafted and unapologetically demanding. In this third instalment, the goblin antihero Styx steps into his own ambitions, commandeering a zeppelin and chasing a volatile magical resource through a world on the brink of war. The narrative never overshadows the gameplay, instead providing just enough context to give purpose to the player’s infiltration and plundering, with sharp, sardonic dialogue that keeps the tone engaging without overstaying its welcome. Continue reading “Styx: Blades of Greed review (PS5)”

Star Trek: Voyager – Across the Unknown review (PS5)

Star Trek: Voyager – Across the Unknown on PlayStation 5 wears its heritage proudly: Gamexcite’s strategy-heavy adaptation thrusts players into the Delta Quadrant with a focus on long-term survival and thematic fidelity rather than blockbuster spectacle and action. Right from the shattered corridors of the U.S.S. Voyager to the high-stakes decisions that echo across sectors, the game underlines that this is not a shoot-’em-up spinoff but a slow-burn simulation of command where choices matter. If you relish the idea of managing hull breaches, juggling morale, and watching every decision ripple forward, there’s an unmistakable draw here that captures much of Voyager’s narrative spirit. Continue reading “Star Trek: Voyager – Across the Unknown review (PS5)”

MAVRIX by Matt Jones review (PS5)

From the first pedal stroke in MAVRIX by Matt Jones, it’s unmistakable that this is a project born of genuine enthusiasm for mountain biking rather than a generic arcade racer. Built around a sprawling open world that invites riders to choose their own adventure – whether it’s precision racing, expressive slopestyle, or just carving creative lines across hills and forests – the game’s design ethos is deeply rooted in freedom and exploration. This isn’t a narrative-driven title with cutscenes and plot twists or one where it’s all about chaining tricks non-stop; it’s a sandbox where your own momentum becomes the story, and that choice of focus gives the experience much of its charm. Continue reading “MAVRIX by Matt Jones review (PS5)”

Rayman 30th Anniversary Edition review

Three decades on from its original release, Rayman: 30th Anniversary Edition arrives as both celebration and concession: a tribute that lovingly preserves the roots of Ubisoft’s limbless hero, yet feels curiously content to stay rooted almost entirely in the past. Rather than celebrating Rayman from a wider perspective, Digital Eclipse’s package places the very first entry at the forefront. Available here in five different incarnations, Rayman comes with both modern conveniences and archival flourishes. It’s a pleasure to witness this cornerstone of platforming history made playable on current hardware again, but it’s equally a shame that the anniversary hinges so much on a single title, with precious little extension beyond it. Continue reading “Rayman 30th Anniversary Edition review”

Under The Island review (PS5)

Under The Island positions itself as a loving tribute to old-school top-down adventure games, and on the new PlayStation 5 port that nostalgic impulse is immediately evident from the moment you step ashore on Seashell Island. The premise – that protagonist Nia has uprooted her life only to discover her new home is fated to sink unless its secrets are unraveled – sets a brisk pace for exploration, but the game’s narrative delivery keeps things light and breezy rather than deeply emotional. Relationships with quirky locals, including Nia’s fast friendship with Avocado, are more about character flavor than dramatic tension; this can make for a pleasant, chatty world, but rarely yields memorable story arcs. That balance between whimsy and substance is emblematic of what Under The Island ultimately achieves: a charming, character-filled setting that avoids heavy storytelling in favor of playful engagement. Continue reading “Under The Island review (PS5)”