Disciples: Domination review (PS5)

What Disciples: Domination ultimately delivers is a tapestry of familiar strategy-RPG tropes stitched together with competent execution but without the sort of ambition that would elevate it above its predecessors – or even entirely justify its standalone status. (This is a sequel to Disciples: Liberation set fifteen years later, with Queen Avyanna back at the centre of a fractured Nevendaar.) There’s a definite narrative hook behind the effort to blend political crisis with tactical battles, but the story’s pacing and impact vary wildly: at its best, the grim power struggle and faction politics are compelling, and at its worst the plot beats feel generic or underdeveloped, sometimes even undermining the protagonist’s agency – though it’s a safe choice for fans of Disciples: Liberation. Continue reading “Disciples: Domination review (PS5)”

Yakuza Kiwami 3 & Dark Ties review (PS5)

From its earliest installments, the Yakuza saga has thrived on a delicate balance between heartfelt drama and the zaniness that has become its hallmark. With Yakuza Kiwami 3 & Dark Ties, Ryu Ga Gotoku Studio returns to that duality and delivers a remake that doesn’t merely polish its predecessor but fundamentally elevates it. This is a reimagining that respects the original’s narrative core while revitalizing its systems so thoroughly that many of the original’s infamously uneven pacing issues feel like a distant memory. Continue reading “Yakuza Kiwami 3 & Dark Ties review (PS5)”

Nioh 3 review (PS5)

Almost six years after Nioh 2, Team Ninja’s Nioh 3 steps boldly out of the shadow of its predecessors to offer a skill-intensive action RPG that feels simultaneously like the culmination of years of design refinement and a fresh statement of intent for the franchise. Set in a fantastical, demon-haunted feudal Japan, the narrative casts players as the would-be shogun Tokugawa Takechiyo, whose journey across fractured eras and yokai-infested landscapes provides a compelling drive but remains, at its core, functional rather than deeply affecting. The story’s time-hopping serves more as connective tissue to varied locales than as a truly memorable saga, and while its mythological richness is frequent and evocative, it rarely eclipses the game’s combat brilliance, because where Nioh 3 shines brightest is in its combat and gameplay systems. Continue reading “Nioh 3 review (PS5)”

Romeo Is A Dead Man review (PS5)

From the moment you take control of Romeo Stargazer, Romeo Is A Dead Man announces itself as a game unconcerned with conventional structure – both narratively and mechanically. Grasshopper Manufacture’s latest PS5 outing, under the direction of iconic developer Suda51, blends an eccentric love story with a sprawling hunt across fractured space-time for Romeo’s missing Juliet. The core conceit – a romance tangled with cosmic justice – is far more imaginative than most action titles, and this creative ambition is woven through the game’s episodic chapters and chaotic tonality. This isn’t a tight narrative in the traditional sense; it’s a kaleidoscope of pop-culture nods, weird humor, and unabashed genre mashups that will delight some and confound others. Continue reading “Romeo Is A Dead Man review (PS5)”

REANIMAL review (PS5)

Reanimal arrives on PlayStation 5 as THQ Nordic and Tarsier Studios’ most unflinchingly mature horror to date: a visceral, somber journey that trades the deceptively whimsical dread of Little Nightmares for something grimmer and more corporeal. The premise is elegantly simple yet evocative – two siblings, estranged from their home and searching for lost friends across a ruined island – but it’s the way the narrative is delivered, through atmosphere and environmental storytelling, that anchors the experience rather than traditional plot beats. There are moments of spoken dialogue, but these do little to demystify the world; instead, they underscore how little the game ever relinquishes control of the tale it wants you to piece together yourself. This ambiguity feels intentional and in service of the game’s unsettling tone, though it may leave players craving a bit more narrative coherence by the end. Continue reading “REANIMAL review (PS5)”