The Caribou Trail takes a very different approach from most First World War games. Rather than focusing on large-scale battles or heroic firefights, it tells a far more intimate story about ordinary men from Newfoundland who find themselves caught up in the Gallipoli campaign. Playing as Fisher, we follow the gradual loss of innocence shared by a close-knit group of friends whose biggest challenge isn’t defeating the enemy, but holding on to their humanity while surrounded by exhaustion, fear and constant uncertainty. The result is a thoughtful narrative that explores a relatively unknown chapter of the war while placing friendship and resilience at its emotional core. Continue reading “The Caribou Trail review (PS5)”
Teeto review (PS5)
Teeto is the latest attempt to revive the classic 3D collectathon formula that flourished during the late ’90s, and it wears those inspirations proudly. Rather than trying to reinvent the genre, Eat Pant Games focuses on delivering an accessible adventure built around exploration, colorful worlds and a steady stream of collectibles. The premise is delightfully quirky, with Teeto and scientist Nory setting out to restore balance after chaos spreads across a world inhabited by sentient objects and creatures, while also rounding up the ever-multiplying little Michaels. The story never takes itself too seriously, leaning into gentle humor and charming character interactions instead of grand drama, making it easy to settle into its relaxed atmosphere. Continue reading “Teeto review (PS5)”
The Necromancer’s Tale review (PS5)
The Necromancer’s Tale takes an unusual approach to the RPG formula by treating necromancy as something that has to be earned rather than handed to the player within the opening hour. Instead of immediately embracing dark powers, we’re drawn into an alternate eighteenth-century world filled with political intrigue, family secrets and moral compromises as we investigate our father’s suspicious death. The result is an RPG that is far more interested in building tension through dialogue and investigation than spectacle, asking us to slowly descend into forbidden magic while constantly weighing the consequences of every decision. Continue reading “The Necromancer’s Tale review (PS5)”
Denshattack! review (PS5)
Denshattack! is the kind of game that sounds like a joke until you actually start playing it. A high-speed arcade adventure built around anti-gravity trains performing skateboarding tricks across a stylized, dystopian Japan shouldn’t work nearly as well as it does, yet Undercoders has turned this absurd premise into one of the year’s most refreshingly original experiences. Rather than relying solely on its novelty, it backs up the concept with a surprisingly engaging adventure, memorable characters and a colorful world that gives you plenty of reasons to keep racing beyond simply chasing high scores. Continue reading “Denshattack! review (PS5)”
Assassin’s Creed: Black Flag Resynced review (PS5)
Few Assassin’s Creed games have remained as beloved as Black Flag, and it isn’t difficult to understand why. Edward Kenway’s journey never relied solely on the eternal conflict between Assassins and Templars, instead telling the story of an ambitious pirate who gradually discovers that freedom comes with consequences. Resynced wisely recognizes that the original narrative still holds up remarkably well, choosing to expand rather than rewrite it. New story content gives supporting characters like Blackbeard, Mary Read and Stede Bonnet additional depth, while new recruitable officers strengthen both the narrative and gameplay without disrupting the pacing that made the original so memorable. Continue reading “Assassin’s Creed: Black Flag Resynced review (PS5)”