MLB The Show 26 review (PS5)

MLB The Show 26, developed by San Diego Studio and published by Sony Interactive Entertainment, continues the long-running baseball simulation series with a focus on incremental refinement rather than sweeping reinvention. On PlayStation 5, the game leans heavily into authenticity, presenting a layered experience that spans career progression, team management, and historical storytelling. While the core premise remains familiar – guiding players from hopeful prospects to legendary status – the latest iteration expands its scope with deeper career pathways and a more structured sense of progression, even if not all additions and changes feel equally impactful. Continue reading “MLB The Show 26 review (PS5)”

ICARUS: Console Edition review (PS5)

ICARUS: Console Edition, originally developed by RocketWerkz and published by GRIP Digital, brings a demanding survival experience to PlayStation 5 that leans heavily into systemic complexity and environmental hostility. Set on a failed terraforming project gone catastrophically wrong, the game drops players onto a planet that actively resists human presence, framing survival not as a gradual climb but as a constant uphill struggle. While its premise is compelling in its harshness and scale, narrative cohesion remains relatively light, with storytelling largely embedded in mission structure and environmental context rather than character-driven arcs. The inclusion of the New Frontiers expansion at launch significantly broadens the scope, adding a more directed narrative thread in the Prometheus region, though it still plays second fiddle to the game’s survival mechanics. Continue reading “ICARUS: Console Edition review (PS5)”

Port roundup: Basketball Classics, Disgaea 7 & PULMO

In today’s port roundup, we revisit games like Basketball Classics, Disgaea 7 Complete, and PULMO. Each approaches its transition differently: one leans into nostalgia with only light-touch enhancements, another arrives as a feature-rich definitive edition, and one attempts to reframe its original ideas for a new audience entirely. The result is a varied snapshot of how games age, evolve, and occasionally struggle under the weight of their own ambitions when brought into a new generation. Continue reading “Port roundup: Basketball Classics, Disgaea 7 & PULMO”

Ariana and the Elder Codex review (PS5)

Ariana and the Elder Codex, developed by Compile Heart and published by Idea Factory International, positions itself as a side-scrolling action RPG with a distinctly storybook-like framing, blending platforming with spell-based combat on PlayStation 5. Its premise is immediately striking: a world stripped of magic due to corrupted tomes, with a lone librarian stepping into rewritten narratives to restore order. It’s a concept that leans heavily into fantasy escapism, but its execution tends to keep things relatively light, offering a charming backdrop rather than a deeply layered narrative. While the central mystery surrounding the Codices provides a consistent throughline, the storytelling often feels understated, occasionally lacking the emotional weight or character development needed to fully capitalize on its intriguing setup. Continue reading “Ariana and the Elder Codex review (PS5)”

Starship Troopers: Ultimate Bug War! review

Starship Troopers: Ultimate Bug War!, developed by Auroch Digital and published by Dotemu, leans heavily into the cult status of its source material while framing itself as both a retro-inspired shooter and an in-universe “training simulation.” That framing gives the campaign a tongue-in-cheek tone that mirrors the franchise’s satirical edge, but it also creates some distance from a fully immersive narrative. While the premise of humanity battling an overwhelming Arachnid threat remains compelling, the storytelling often feels secondary to the action, relying more on atmosphere and fan service than on deeply developed plot threads. Continue reading “Starship Troopers: Ultimate Bug War! review”