In this interview, we speak with the team at Selkies Interactive about their upcoming narrative adventure Echoes of Mora. Set in a mysterious sunken village and playable both in VR and on traditional PC setups, the game follows a young girl searching for her missing brother while players interact with the past through time-spanning “Echoes.” Our conversation explores how the developers shaped the game’s unusual perspective – placing players in the role of an unseen guide communicating with Mora – while also discussing the challenges of designing meaningful VR movement, balancing scope as a debut indie project, and building an emotionally grounded story about family, folklore, and growing up. Continue reading “Developer interview: Echoes of Mora (PC/VR)”
Mirage 7 review (PS5)
Blowfish Studios and developer Drakkar Dev deliver an unusual blend of fantasy and science fiction with Mirage 7, a third-person adventure built around mythic storytelling and puzzle-driven exploration. Set in a harsh desert world inspired by Middle Eastern folklore, the game follows Nadira and her loyal pet lizard Jiji as they search for a legendary oasis where the Lost Princess Taishma might grant Nadira’s impossible wish: bringing her sister back to life. The narrative opens with a mysterious sci-fi prologue involving a crashed reconnaissance drone and a hidden military installation, hinting at a deeper connection between the technological and mythical strands that shape the story. Continue reading “Mirage 7 review (PS5)”
Portrait of a Torn review (PS5)
Narrative-driven exploration games often rely more on mood and storytelling than on traditional mechanics, and Portrait of a Torn continues that tradition with a sombre mystery set almost entirely within the walls of a quiet family home. Developed by Indigo Studios and published by Firenut Games, this PlayStation 5 release places players in the role of Robert, a soldier returning from war to a house that feels strangely empty and unsettling. What begins as a simple homecoming soon becomes a slow unraveling of buried secrets, with the game gradually revealing a tragic story through letters, memories and environmental details. The premise is compelling, and the melancholic tone is maintained throughout most of the experience, though the narrative’s structure sometimes struggles to fully connect its thematic threads by the time the credits roll. Continue reading “Portrait of a Torn review (PS5)”
WWE 2K26 review
Annual sports releases often struggle to find the balance between iteration and innovation, but WWE 2K26 suggests that developer Visual Concepts is gradually regaining confidence after the franchise’s turbulent past. Published by 2K, the latest entry once again attempts to capture the spectacle of WWE programming while expanding the number of ways fans can step into the ring themselves. With a massive roster exceeding 400 Superstars and Legends and a wide selection of modes ranging from simulation-heavy management to story-driven campaigns, WWE 2K26 positions itself as one of the most content-rich entries in the series so far, even if its improvements lean more toward refinement than reinvention. Continue reading “WWE 2K26 review”
Docked review (PS5)
Docked sees Saber Interactive stepping into the niche world of industrial simulation, swapping muddy trails and wilderness logistics for the bustling machinery and tight logistics of a working port. Set in the recovering harbor of Port Wake after a devastating hurricane, the game frames its operations around rebuilding a family-run dockyard while restoring supply chains and infrastructure. While the premise provides just enough narrative motivation to contextualize the work ahead, Docked ultimately leans far more on its simulation mechanics than on storytelling, using the rebuilding effort mainly as a framework for a steady stream of contracts and operational challenges. Continue reading “Docked review (PS5)”