In A World review

Party games often live or die by the quality of the conversations they create, and In A World builds its entire identity around imaginative discussion. Published by Ludonaut Games and designed by three siblings inspired by their own childhood storytelling sessions, the game takes a familiar party-card formula and reshapes it into something considerably more family-friendly. Rather than relying on shock humor or edgy content, In A World encourages players to think creatively, argue persuasively, and embrace absurd scenarios that can range from magical schools to giant flying spiders and everything in between. Continue reading “In A World review”

Developer interview: Night Blood W : Cutthroat Wolf

Behind every indie game is a story of passion, grit, and tireless iteration. For the two-person team at Midnight Fantasy Games, the journey to creating their upcoming 2D cyberpunk pixel-art action title, Nightblood W: Cutthroat Wolf, has been paved with valuable lessons from past projects and a desire to make games they truly love. In this interview, the developers open up about their transition from outsourced puzzle games to high-octane action, the inspirations behind their striking pixel-art style, and how their own lightning-fast reaction speeds help shape a deeply satisfying combat experience. Continue reading “Developer interview: Night Blood W : Cutthroat Wolf”

Fatekeeper preview (PC)

First-person fantasy RPGs have enjoyed a resurgence in recent years, but few have drawn as many comparisons to cult classic sword-and-sorcery adventures as Fatekeeper. Developed by Paraglacial and published by THQ Nordic, the game recently entered Early Access on PC, offering players a first look at its blend of melee combat, spellcasting, exploration, and character progression. While still very much a work in progress, the current build already showcases an ambitious vision that combines old-school design sensibilities with modern visuals. Continue reading “Fatekeeper preview (PC)”

The One Ring – Hobbit Tales review

Since its arrival, The One Ring has established itself as one of the most evocative tabletop roleplaying adaptations of Tolkien’s work, capturing both the grandeur and the quieter moments of Middle-earth. Hobbit Tales, published by Free League, deliberately shifts the focus away from epic struggles against the Shadow and instead invites players to spend time in the Shire itself. The result is a supplement that embraces the charm, eccentricity, and everyday adventures of hobbit life, though its appeal will inevitably depend on whether players are looking for cozy storytelling or more traditional heroic fantasy. Continue reading “The One Ring – Hobbit Tales review”

Xenoblade Chronicles X Definitive Edition – Nintendo Switch 2 Edition review (Switch)

Few RPGs embrace scale quite as fearlessly as Xenoblade Chronicles X: Definitive Edition, now available in a Nintendo Switch 2 Edition. Originally released during the Wii U era, Monolith Soft’s sprawling science-fiction adventure remains one of the studio’s most unconventional projects, favoring exploration and player-driven discovery over the more guided storytelling that defines many modern JRPGs. Set after Earth’s destruction during an interstellar conflict, the game follows humanity’s desperate attempt to survive on the alien world of Mira. Rather than focusing on a chosen hero destined to save the universe, the narrative centres on rebuilding civilisation and carving out a future in an unfamiliar environment, creating a premise that feels more grounded and pragmatic than many of its genre peers. Continue reading “Xenoblade Chronicles X Definitive Edition – Nintendo Switch 2 Edition review (Switch)”