An Eye On Next-Gen Backward Compatibility

Backward compatibility with consoles is a feature that many players want, but its implementation often doesn’t live up to the hype. With the next-generation, this trend looks to be bucked, with both Sony and Microsoft placing a firm focus on backward compatible games. Despite these improvements, however, total backward compatibility like that seen from the PS1 to PS2 appears impossible. So, for what reasons is this technology in its current state, and what true potential might the ninth-gen unlock? Continue reading “An Eye On Next-Gen Backward Compatibility”

Indie Interviews: Melbits POD (Gamescom)

During Gamescom, we had the pleasure of taking part in UKIE’s Eurovision-inspired video game contest EuroPlay. Bringing together 15 promising upcoming games from 15 different countries, the public was allowed to vote on their favorite upcoming production. Each game first had to get through a preliminary round in their respective country, so the total number of games competing was even higher with nominees like DiRT 5 and Monstrum 2 competing for the UK’s opening round. Eventually, Melbits POD from Spain became the big winner of the event, and we spoke to the people behind this very novel new physical/digital hybrid concept both during and after the show. Here’s what we learned about this exciting new gaming concept. Continue reading “Indie Interviews: Melbits POD (Gamescom)”