Selfloss review (PS5)

Selfloss is a narrative-driven exploration game from Goodwin Games, set in a world inspired by Slavic folklore and whale-worshiping traditions. Published by Maximum Entertainment, the game takes players on an emotional journey as they guide Kazimir, an aging healer, through a desolate landscape ravaged by a mysterious force known as the Miasma. The game offers a visually rich and emotionally compelling experience, and we checked it out on a PlayStation 5.

At the heart of Selfloss is Kazimir’s magical staff, which is not just a tool for combat but a central element in both the story and gameplay. The staff allows players to fight off Miasma-infested creatures using light-based attacks, adding a strategic combat layer to the otherwise calm exploration. What sets it apart is the ability to control both Kazimir and his staff independently, making for some interesting puzzle-solving moments that test your ability to think ahead. This mechanic works well in theory but can sometimes feel a bit cumbersome in practice, especially when the controls don’t respond as intuitively as they should. When it works it’s great, but that’s not always the case.

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The game’s pacing is more about slow, deliberate exploration rather than fast action. Navigating Kazimir by boat or on foot allows players to immerse themselves in the stunning environments, which were inspired by the rugged, otherworldly landscapes of Iceland. The attention to detail in the visuals makes each location feel distinct, from craggy mountains to tranquil waterways. Yet, as visually striking as the world can be, some sections of the game can feel a bit barren, lacking the interactive elements that might keep players more engaged.

One of Selfloss’s most compelling aspects is its focus on emotional storytelling. Kazimir’s journey to heal both his soul and the world around him is filled with poignant moments, many of which are underscored by a moving soundtrack. The music heightens the sense of melancholy and hope, giving weight to the themes of loss and redemption. It’s a deeply introspective experience, but at times, the narrative can feel a little heavy-handed, especially during moments when the game’s slower pacing starts to feel like it drags a little.

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The game’s visual style, featuring subdued colors and a minimalist approach, complements its melancholic tone, but it won’t appeal to everyone. While some might appreciate the somber atmosphere, others may find the lack of vibrancy dull after extended play sessions. Additionally, the combat, though unique in its reliance on Kazimir’s staff, isn’t particularly varied, which could leave some players wanting more depth over time.

In conclusion, Selfloss is a visually striking and emotionally powerful game, offering a unique blend of exploration, puzzle-solving, and light combat. Its narrative and world-building are where it shines, though the gameplay may feel a bit slow and repetitive for some. For those who enjoy slow-paced, atmospheric experiences, Selfloss is well worth exploring, while players looking for a more dynamic or action-packed adventure might want something else.

Score: 7.5/10

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