63 Days review (PS5)

63 Days, developed by Destructive Creations, is a tactical real time stealth game set during the Warsaw Uprising of World War II. The game’s historical setting provides a powerful and significant backdrop, drawing players into a harrowing time when Poland was struggling for freedom against overwhelming Nazi forces. The narrative is framed around a band of resistance fighters who are vastly outnumbered but determined to take back their city through any means necessary. This provides an emotional and personal core to the game, highlighting both the bravery and despair of the situation. However, while the premise is gripping, the game doesn’t always deliver the same level of polish in its execution.

The gameplay is divided between stealth and tactical combat, where planning your approach is often as important as executing it. 63 Days encourages players to scout their surroundings, leverage environmental advantages, and take down enemies quietly to avoid drawing attention. The city of Warsaw becomes a character in itself, with its war-torn streets and buildings providing both cover and danger. The sense of tension is palpable, especially when sneaking through enemy lines, but the AI can sometimes feel a little too predictable, reducing the tension somewhat.

63days2

Where 63 Days shines is in its variety of approaches to each mission. Whether you prefer to go in aggressively or use stealth to slip past patrols, the game allows you to choose your own strategy. The resistance fighters all bring unique skills to the table, making team composition a key factor in success. This variety keeps the gameplay from becoming monotonous, though the controls can sometimes feel sluggish during more fast-paced combat sequences, which can detract from the experience, especially when quick decision making is needed.

Visually, 63 Days presents a somber yet but detailed view of wartime Warsaw. The (partially) destructed buildings, smoky skies, and muted color palette effectively convey the bleakness of the setting. The developers have clearly put effort into recreating the atmosphere of the city, but the game’s visual fidelity isn’t on par with bigger budget titles, and some textures and animations can feel rough around the edges. Despite these shortcomings, the environment itself plays a crucial role in making each mission feel grounded in the reality of a city under siege, and within the genre this is certainly one of the better looking games you’ll find.

63days3

A compelling element of 63 Days is the bond between your squad members. These characters aren’t just faceless soldiers, but have personalities, motivations, and relationships that come through as the game progresses. This adds an emotional weight to their struggles and makes it all the more painful when a mission goes wrong. However, the game could have benefited from deeper character development, as many of these bonds feel somewhat underexplored, leaving players wishing for more insight into their backstories and relationships.

In terms of audio, the game features a moody soundtrack that complements the atmosphere, though it’s often understated, letting the sounds of battle and the environment take center stage. Voice acting is solid, though not outstanding, while the sound effects of gunfire and explosions add to the overall sense of immersion.

While 63 Days offers a compelling historical narrative and tense tactical gameplay across diverse missions, the lackluster AI, occasional control issues, and underdeveloped character dynamics keep it from reaching its full potential. Fans of stealth games or those with a particular interest in World War II history will find a lot to like here, but others may be put off by the technical shortcomings and uneven pacing.

Score: 6.7/10

Leave a comment