“Hello Stranger” is the latest full-motion video (FMV) psychological thriller from director Paul Raschid, known for well-received titles like “The Complex” and “Five Dates.” This time, the narrative centers on Cam, a remote worker whose life is confined within his technologically advanced smart home. His routine existence takes a dark turn when a masked stranger infiltrates his digital sanctuary, forcing him into a series of deadly games. The premise taps into contemporary anxieties about digital isolation and the vulnerabilities of our interconnected lives, delivering an engaging interactive thriller.
The game offers two distinct modes: Cinema Mode and Game Mode. Cinema Mode leans towards an interactive film experience, focusing on narrative choices without the inclusion of mini-games. Game Mode, on the other hand, introduces 16 mini-games that test the player’s reflexes and decision-making skills. While the variety is commendable, some mini-games feel simplistic, occasionally reducing tension and breaking immersion rather than enhancing it. The dual-mode approach caters to different player preferences and a decent attempt at doing more with FMV games than “choose your own path,” but it may leave those seeking a more cohesive experience wanting more.
Narratively, “Hello Stranger” presents a compelling setup, but its execution falters in depth and engagement at times. The game’s branching paths and multiple endings suggest a complex web of choices, yet the impact of decisions often feels superficial. The story touches on themes of surveillance and autonomy but doesn’t delve deeply enough to leave a lasting impression. The inclusion of a story tree is a helpful feature for tracking progress, but it also visually highlights the limited divergence between paths.
Visually, the game benefits from high production values, with well-shot scenes and a cast that delivers solid performances. George Blagden portrays Cam with a sense of vulnerability and desperation that suits the narrative. The supporting cast, including Yasmin Finney and Derek Jacobi (of Gladiator fame), add gravitas to the experience. However, the game’s reliance on static environments and limited scene variety can make the experience feel repetitive over time.
The audio design complements the game’s atmosphere, with a score that underscores the tension without overwhelming the scenes. The (voice) acting is generally strong, though some lines suffer from stilted delivery, potentially due to the constraints of FMV production. The game’s interface is user-friendly, allowing for smooth navigation between choices and scenes. However, occasional technical hiccups, such as delayed scene transitions, can disrupt the flow and immersion.
In conclusion, “Hello Stranger” offers an intriguing concept that aligns with current digital age concerns. Its dual-mode gameplay provides options for different player experiences, and its production values are commendable. However, the game’s narrative depth and gameplay mechanics don’t fully capitalize on its potential. For fans of FMV games and interactive thrillers, it presents a worthwhile, albeit flawed, experience. It feels a bit like an entertaining made-for-streaming thriller, and that’s perfectly okay with us.
Score: 7.6/10

