DLC roundup: Fatal Fury – City of the Wolves S2, Dynasty Warriors: Origins & Cult of the Lamb

Recent DLC releases continue to shape and refine some of today’s biggest franchises, offering everything from disciplined roster expansions to ambitious narrative reimaginings and system-heavy content drops. This latest roundup looks at three very different approaches to post-launch support, with Fatal Fury: City of the Wolves introducing a technically demanding new fighter through its Season 2 rollout, Dynasty Warriors: Origins experimenting with alternate-history storytelling in Visions of Four Heroes, and Cult of the Lamb expanding its core loop with the survival-driven Woolhaven expansion.

Fatal Fury: City of the Wolves – Season 2 – Kim Jae Hoon review (PS5)

Season Pass 2 for Fatal Fury: City of the Wolves opens with a focused and disciplined addition in Kim Jae Hoon, setting a deliberate tone for SNK’s latest wave of post-launch content. Rather than leaning on spectacle or overt fan service, Jae Hoon arrives as a grounded evolution of the series’ Taekwondo lineage, embodying speed, precision, and controlled aggression. His visual design reflects that philosophy, favouring clean animation and sharp silhouettes over excessive flair, which lends him a modernised presence within the roster while still feeling rooted in classic Fatal Fury sensibilities.

In gameplay terms, Jae Hoon thrives on momentum and execution. His move set revolves around rapid chained kicks, strong aerial control, and fire-infused strikes that reward players who can maintain pressure and manage spacing with intent. He is capable of applying relentless offense once rhythm is established, but reaching that point demands precision, as his tools are less forgiving than some of the more straightforward characters in the base roster. This creates a satisfying risk-reward loop for experienced fighters, though newer players may find his learning curve steeper than expected.

On PlayStation 5, controls remain tight and responsive, allowing Jae Hoon’s fast-paced style to shine during high-pressure exchanges. His animations flow smoothly from grounded pressure into aerial aggression, reinforcing the sense of speed that defines his combat identity. Visually, the added character and accompanying stage maintain the strong presentation of City of the Wolves, though some of his flashier attacks feel slightly restrained in their visual impact compared to the more dramatic finishers seen elsewhere in the game – perhaps an intentional design choice.

As the first release within Season Pass 2, Kim Jae Hoon doesn’t aim to radically shift the game’s meta or tone, but instead deepens the roster with a technically rewarding fighter who reinforces the series’ emphasis on skillful play. While his understated presentation may not immediately captivate casual audiences, his mechanical depth and disciplined design make him a strong opening statement for the season’s ongoing content rollout. For players invested in Fatal Fury: City of the Wolves, this DLC feels like a thoughtful expansion rather than a superficial addition, hinting at a Season Pass built on refinement rather than excess.

Dynasty Warriors: Origins – Visions of Four Heroes review (PS5)

From the very first foray back into the fields of Dynasty Warriors: Origins, Visions of Four Heroes arrives with a clear purpose: to recontextualize four figures traditionally sidelined or villainized and give them the spotlight they never had. As a PS5 DLC expansion, it leans into alternate-history storytelling, imagining how Zhang Jiao, Dong Zhuo, Yuan Shao and Lu Bu might have fared if destiny had tilted differently. The premise crafts a suite of mini-campaigns that are self-contained yet tethered to the base game’s rhythm, carrying over player progression while imposing a narrative that feels more like a series of curated character studies than a seamless extension of Origins’ branching main arcs.

Gameplay shares that dual nature of familiarity with fresh intent. The core Musou combat – overwhelming odds, sweeping engagements, and the visceral satisfaction of cutting through hundreds – remains intact, but the introduction of new weapons like bows and the rope dart adds a degree of tactical variation previously absent. These tools, alongside a dedicated skill panel and the Training Ground mode, inject nuance without fundamentally shifting the strategic heart of the series. For veterans, this feels like a thoughtful refinement; newcomers might appreciate the gentler curve. That said, some of the more systemic additions, such as the pseudo-strategy elements on the world map and the compartmentalized skill trees, can feel underdeveloped and occasionally disconnected from the main thrust of combat.

Controls and pacing on PS5 echo Origins’ strong foundation, but the DLC does highlight some of that base game’s limitations when stretched across four discrete campaigns. Moving between set pieces is mostly smooth, and the visceral heft of action remains compelling, yet the linear structure of each route strips away some of the exploratory feel that gave the base game its layered narrative depth. Visually, familiar arenas return with slight variations in lighting and weather rather than wholly new battlegrounds, which boosts spectacle but underscores a sense of recycled space rather than wholly new territory. Audio design maintains the high standards set by Origins, with dramatic cues and sweeping musical swells that elevate key moments even if they occasionally overstate emotional beats.

Where Visions of Four Heroes most succeeds is in its emotional engagement with these “what if” scenarios: giving agency and dimension to figures players have seen fall in canonical arcs. Lu Bu’s ferocity, Dong Zhuo’s raw dominance, and Yuan Shao’s conflicted pride are rendered here with greater narrative weight, even if the framing can feel like polished fanfiction rather than integrated lore. There are times when the DLC feels like a collection of excellent ideas that could have been bigger – both in battlefield variety and in connecting more directly to Origins’ central world map and lore – yet as it stands, it offers meaningful hours of play and stands as one of the more ambitious expansions for the franchise in recent memory.

Cult of the Lamb – Woolhaven review (PS5)

Cult of the Lamb’s first major paid expansion Woolhaven loads its snowy narrative onto the base game’s foundation with a story that feels both familiar and starkly more demanding. Picking up after the original campaign, players are tasked with answering a long-silent deity’s call, restoring lost souls and reclaiming a frostbitten mountain. This narrative push gives weight to the DLC’s purpose, though at times the world-building around its antagonists and lore can feel thin compared to the structural heft of its systems. The story arc provides motivation to explore, but finding emotional depth in its cast requires digging beneath the surface of its roguelike loops (and can be undermined by pacing that favours gameplay over exposition).

Mechanically, Woolhaven thrives on complexity. The introduction of winter survival shifts resource management into a harsher register: blizzards, frostbite and famine are constant threats that force players to rethink base-building priorities and follower care. Ranching with new animals adds a pastoral rhythm to the grind, delivering wool and sustenance that are both aesthetic and strategic in value. Combat feels refreshed through new enemies and heightened challenge, even if some weapon additions and tarot cards don’t dramatically reshape core encounters. This blend of base sim layers and action results in a more intricate experience that rewards planning but can overwhelm without careful management.

On controls and progression, the DLC preserves the tight responsiveness of the base game’s interface on PlayStation 5, though the added systems increase cognitive load. For seasoned players, these layers feel like welcome depth; for those who haven’t played the base game in a while, there’s a steeper initial learning curve before the DLC’s rhythms become second nature. The way Woolhaven integrates its survival elements into the cult loop is clever, but not every addition feels essential, and occasional repetition in tasks and encounters can blunt the drive to push through long sessions.

Visually and aurally, Woolhaven is a striking reinterpretation of Cult of the Lamb’s world. Snow-draped landscapes and new dungeon biomes contrast against the game’s signature gothic cuteness, and the sound design in combat and ambient spaces elevates immersion without losing the quirky charm that defines the series. On PS5, these elements benefit from stable performance and crisp presentation, though the expansion’s ambition occasionally exposes brief animation and pacing quirks inherited from the base game’s engine. In sum, Woolhaven is a substantial, content-rich continuation of Cult of the Lamb that smartly layers survival and management atop its core loop – even if its narrative and some mechanical flourishes don’t always land with equal force.

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