Stepping into Firebreak’s version of the Oldest House (that we were introduced to in Control), you immediately sense that Remedy is purposefully trimming the original experience down. Gone are the sprawling metroidvania structure and polished cinematic storytelling of Control, replaced with streamlined, bite-sized “Jobs” – three-player coop missions built for quick, chaotic plays. The game’s DNA still bears Remedy’s surreal flair – the sticky‑note monsters and slapstick hazards remain intact – but the narrative rhythm is more pulse than melody. There’s atmosphere, but players must tease the story from environmental clues rather than cinematic beats. Continue reading “FBC: Firebreak review (PS5)”
Author: Press Play Media
DLC roundup: Atomfall, Sniper Elite: Resistance & Wartales
We’re looking at recently released expansions for Atomfall, Sniper Elite: Resistance and Wartales in today’s roundup of DLC releases. Continue reading “DLC roundup: Atomfall, Sniper Elite: Resistance & Wartales”
The Elder Scrolls Online: Seasons of the Worm Cult Part 1 review (PC)
When Update 46 for Elder Scrolls Online dropped alongside Seasons of the Worm Cult Part 1, it became clear ESO is aiming to reclaim its narrative identity. Subclassing – a rookie-changing feature – lets you mix and match three distinct class skill lines per character, transcending traditional class boundaries and giving more options for personalization. It delivers true customization and rejuvenates stale build options. However, the system can overwhelm newcomers, thanks to its dense interface and steep learning curve. Continue reading “The Elder Scrolls Online: Seasons of the Worm Cult Part 1 review (PC)”
Rooftops & Alleys: The Parkour Game review (PS5)
Rooftops & Alleys: The Parkour Game is an ambitious attempt to translate the thrill of freerunning into a fluid, open-ended virtual playground. It’s not the first game to tackle parkour, but it does aim to go further than most by offering not just parkour-inspired movement, but a creative toolkit of tricks, challenges, and social multiplayer features that make the experience feel more like the sport than a typical game would. On PlayStation 5, it runs well and offers a solid base for a gameplay experience built around momentum and mastery. Continue reading “Rooftops & Alleys: The Parkour Game review (PS5)”
Survival Kids review (Switch 2)
When talking “Switch 2 exclusives at launch”, we bet Survival Kids isn’t the first game people mention – yet that’s exactly what Konami’s latest is. From its vibrant toon-style visuals to the gentle clatter of tools and cooking pots, Survival Kids delivers a low-stakes, co-op sandbox built for shared smiles rather than nail-biting tension. In a world of survival games that demand grit, this title stands out by embracing accessibility, turning the struggle of being stranded into a shared puzzle. Continue reading “Survival Kids review (Switch 2)”