Sky Legends – An Aeropostal Epic review (Quest)

Sky Legends – An Aeropostal Epic arrives on Meta Quest as a VR experience that we remember from its early showcase at last year’s Gamescom, where its premise already stood out as something unusually grounded in historical aviation rather than the more conventional spectacle-driven VR flight formula. Now, in its full release published by SUPER AC, that initial promise is expanded into something far more structurally complex than a simple piloting simulator, even if the execution does not always keep pace with its ambition. Continue reading “Sky Legends – An Aeropostal Epic review (Quest)”

Realm of Ink review (PS5)

Realm of Ink enters a crowded roguelite landscape with a familiar foundation but enough confidence in its own identity to avoid feeling derivative. While comparisons to Hades are inevitable thanks to its isometric perspective, fast-paced combat and repeated escape attempts, Leap Studio’s debut effort distinguishes itself through a striking ink-wash aesthetic and a narrative built around fate, authorship and cyclical rebirth. Players follow Red, a swordswoman pursuing a mysterious Fox Demon through a world that gradually reveals itself to be far more than a simple fantasy setting. As the story unfolds, questions surrounding destiny and self-determination emerge, giving the constant cycle of death and resurrection greater narrative significance than is often found in the genre. The premise is intriguing, even if the storytelling occasionally struggles to maintain the same level of momentum as the action itself. Continue reading “Realm of Ink review (PS5)”

It Reaches review (PS5)

It Reaches opens with a familiar horror premise: police officer Jason Thompson responds to a disturbance call at an abandoned hospital, only to find himself trapped within a nightmare that steadily blurs the line between reality, memory and hallucination. While the setup initially feels like territory that horror fans have visited many times before, the game gradually introduces more personal themes tied to Jason’s past trauma, weaving them into an increasingly surreal descent through twisted environments and disturbing encounters. The narrative delivers some genuinely unsettling moments along the way, though its emotional impact never fully reaches the heights it seems to be aiming for, partly because the relatively short running time leaves little room to build a stronger connection with its protagonist. The ending also feels abrupt, bringing the journey to a close before many of its ideas have been fully explored. Continue reading “It Reaches review (PS5)”

FORENSIC – M.E. Protocol review (PS5)

FORENSIC – M.E. Protocol arrives at a time when detective games often lean heavily on cinematic storytelling, dramatic twists or action-oriented gameplay. k148 Game Studio instead takes a far more restrained approach, focusing almost entirely on the process of forensic investigation itself. Across nine standalone cases, players are tasked with examining crime scenes, gathering evidence and piecing together events through observation and deduction. The result is a game that successfully captures the appeal of methodical investigative work, though its commitment to realism occasionally comes at the expense of accessibility. Continue reading “FORENSIC – M.E. Protocol review (PS5)”

Q Collection review (Switch)

Physics-based puzzle games often thrive on giving players a simple set of rules and then challenging them to bend those rules in increasingly creative ways. Q Collection embraces that philosophy wholeheartedly, bundling together Q Remastered, Q2 Humanity and Q with VTUBERS into a package built around drawing objects and letting the game’s physics systems do the rest. While the collection offers an enormous amount of content and some genuinely clever puzzle design, it also highlights how a concept that appears deceptively straightforward can become both immensely satisfying and unexpectedly frustrating. Continue reading “Q Collection review (Switch)”