Armello, the digital board game by League of Geeks, has finally come to Xbox One as well. Time to take a look. Continue reading “Armello review (Xbox One)”
No Man’s Sky review (PS4)
Hello Games’ ambitious No Man’s Sky is finally here, after a few delays and legal troubles with the Sky network. After all the anticipation, how did it turn out? Continue reading “No Man’s Sky review (PS4)”
Armikrog now on consoles
Armikrog, which we reviewed on PC last year, how now come to consoles – with a release for Xbox One, PS4 and Wii U. We played around with the Xbox One version to see how the conversion fared. Continue reading “Armikrog now on consoles”
F1 2016 review (PC)
When we reviewed last year’s F1 2015, we commented on Codemasters’ bold move to head towards a new engine for their F1 racing franchise, but also noticed that it was a fairly bare bones release. Will F1 2016 set things right and capitalize on last year’s groundwork? Continue reading “F1 2016 review (PC)”
Space Rift – Episode 1 review (PC)
The space opera genre was big with Wing Commander back in the late nineties, and is looking to make a big comeback once Star Citizen’s Squadron 42 is released. First up, however, it’s Space Rift – a story-driven space opera that was designed from the ground up for VR. Continue reading “Space Rift – Episode 1 review (PC)”