Korix review (PSVR)

We’re reviewing Korix today, a new Playstation VR game by StellarVR that combines elements of real time strategy and tower defense.

Although we’re still not seeing a ton of love for VR from the major publishers out there, there has been a fairly steady stream of games coming out for the Playstation VR. With about one or two games on the digital PSN store every week, headset owners are already getting more value out of their purchase then (for instance) those who bought Kinect for their Xbox One.

Korix looks like a cross between Marble Madness and Tron, but plays like a mix of classic real time strategy and tower defense games. Every level looks like a large grid – sometimes with a few height differences and/or obstacles throw in as well. As with many real time strategy titles, there are also a few locations where resources can be gathered, and this plays into where you want to place your outpost. You want to be close to these resources, but want to prevent the enemy from attacking too early. Or perhaps you want to be closer, to cut off his supply of resources.


Very often, levels can be played and replayed in a number of ways – and this starts with base placement and the strategic choices that come with it. Once that’s done and the resources start coming in (after you dedicate some workers to them), you have more choices to make. You can opt for defensive measures that range from walls to turrets, or you can select from a range of offensive options – which range from simple soldiers all the way to a powerful nuclear weapon.

Of course, the items in your virtual catalogue vary wildly in price. A nuke doesn’t come cheap, so saving up for one might leave you exposed for a while – whereas spending everything you make right away might stop you from being able to turn the tide when you really need it. It’s classic real time strategy stuff that genre fans will immediately recognize, though a tad simplified to accommodate for the VR nature of Korix.

The game’s creators have clearly realized that a mouse pointer is the best way to play a game like this. However…. Playstation VR doesn’t come with a mouse. Instead, you use a move controller which turns into an in-game laser pointer device – which basically is your mouse pointer and it works wonderfully well. It’s incredibly simple, intuitive, and the tracking is mostly spot on.


Korix also supports online multiplayer, where you can either play cooperatively or go head to head with others. Multiplayer supports two to four players, but unfortunately local coop is not supported. As the game only required a single move controller, it would have been fun to have a second player use the TV screen and an additional move controller.

Rather minimalistic in looks and gameplay, Korix’ depth only reveals itself as you start playing it more and more. The tutorial is rather bare-bones and leaves a lot for you to explore as you start playing. This is a shame, and I would have enjoyed a few more objective-based tutorials/levels to familiarize myself (and others) with the different ways to play the game – as it is, some of those might be overlooked.

Priced near the higher end of budget titles, Korix is a title that could have used a bit more refinement, especially in its tutorial/level/campaign design. Nevertheless, the game gets the basics right and is the best example of real time strategy we’ve played in VR so far. Definitely recommended if you fondly remember the old Command & Conquer titles and don’t mind the minimalistic visual approach.

Score: 7.6/10

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