Rush Rover review (Vita)

Rush Rover is the latest multi-system launch for Ratalaika, and it’s a game that came out on Steam back in 2017. Developed by Radio, we tried the Vita version of the game and then also gave the PS4 version a spin – both are included in a cross-buy package.

A top down twin stick shooter with retro visuals, Rush Rover is a game about a future in which (mining) robots have gone haywire and it’s up to you to stop them. There could have been fun little narrative approaches to take with that setup, but Rush Rover doesn’t seem to feature any kind of in-game narrative and instead focuses on fairly traditional shooter mechanics with a few roguelike elements to it.

rush rover3

Early on, you’ll spend most of your time just weaving past the enemy robots and their fire, as you take down all of the robots within a room before you’re allowed to move on. Do so quickly and you’ll be rewarded, and do so without getting hurt and you’ll also achieve the appropriate trophies. Taking down enemies and blasting open loot boxes gives you access to updates, and there’s a wide variety you can use there in. You can upgrade existing weapons, swap them out, invest in the little probe droid that follows you around – there’s a wide range of options here.

In addition to the standard ‘arcade’ mode, there is also a dodge mode where you simply have to survive for as long as possible while steering clear of enemy fire – which can be tricky since the term ‘bullet hell’ definitely comes up when playing this. Get through about 45 seconds of dodge mode, and you snap up all of the associated trophies. Something I did easily on the Vita, but the experience on the PS4 version somehow seemed more hectic – or maybe I just got lucky the first time.

rush rover2

Completing everything trophy-wise shouldn’t take you more than an hour, but there’s a good amount of challenge in the main game mode if you want to keep going until the end. I got to level 4 on my first attempt and there are five bosses to defeat, so you’re not looking at an overwhelming amount of content regardless – but replay value comes in the shape of randomly generated level layouts and random drops, with a big variety in weapons and upgrades.

Rush Rover has a budget price point, easily obtainable trophies for those who enjoy that, and solid shooter mechanics that bridge the gap between classic arcade gameplay and modern influences with its upgrade system and roguelike progression.

Score: 7.0/10

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