The remastered version of Tales of Graces f offers a nostalgic dive into one of the Tales series’ most heartfelt adventures, blending improvements for modern hardware with the core experience that was beloved upon launch. Originally released on the PlayStation 3, the game’s arrival on PlayStation 5 brings visual and mechanical enhancements that cater to both series veterans and newcomers. However, despite these updates, some elements reveal the game’s age, making the remaster a quality but bittersweet revisit.
At its heart, Tales of Graces f is a story about friendship, loyalty, and overcoming personal and global challenges. The narrative unfolds in the lush world of Ephinea, where Asbel, Richard, and Sophie form a childhood bond that faces numerous trials as they grow older. The story strikes an emotional chord with its themes and character arcs, particularly through its exploration of Sophie’s enigmatic origins and Richard’s darker path. The additional “Lineage and Legacies” after-story adds depth to the main narrative, providing closure while introducing new conflicts and character growth – a lovely touch for those who played the original. But while the plot’s earnestness and heart are compelling, it occasionally dips into predictability, and some of the supporting cast’s arcs lack the same level of nuance.
The gameplay is centered around the Style Shift Linear Motion Battle System, which remains a highlight. The ability to switch between Artes and Burst styles during combat allows for dynamic encounters that reward strategy and adaptability. Battles feel fast-paced and engaging, with a progression system tied to titles that unlock new abilities and stat boosts. While this system encourages experimentation, the grind required to fully explore it can become tedious, particularly for players unfamiliar with the series’ traditional mechanics and pacing. The added convenience of skipping enemy encounters helps alleviate this issue though, giving players more control over this.
Visually, the remaster benefits from higher resolution textures and 4K support, which enhance the vibrant environments and colorful character designs. The art style’s charm shines through, even if some of the environmental assets and animations feel dated by modern standards. The improved graphics do justice to the series’ aesthetic but also highlight areas where the original’s limitations persist, such as stiff character movements during cutscenes.
Audio design remains a strong suit, with a soundtrack that captures the game’s emotional and adventurous tone. The voice acting, particularly in key dramatic moments, elevates the storytelling, though some lines can feel stilted in their delivery. For returning players, the nostalgic pull of the music and familiar voices adds a layer of emotional resonance.
Quality-of-life improvements, including auto-saves and faster loading times, streamline the experience and make it more accessible for modern audiences. These updates ensure smoother gameplay for those diving into the extensive content offered by the main story and the “Lineage and Legacies” expansion. However, despite these enhancements, some design elements like repetitive side quests and dated interface choices serve as reminders of the game’s PS3 origins.
Tales of Graces f Remastered strikes a balance between nostalgia and modernity, delivering an updated experience that retains the charm of the original while addressing some (but not all) of its shortcomings. For fans of the Tales series, it’s a chance to relive a beloved entry with a fresh coat of paint. For newcomers, it’s an opportunity to explore a classic, albeit with the understanding that its roots in the PS3 era might show through. While not perfect, the game’s emotional depth, engaging combat, and quality-of-life improvements make it a worthy addition to the PlayStation 5 library, especially for JRPG enthusiasts.
Score: 8.2/10
