Release roundup: Synth Riders – 80s Mixtape Side B, Eximius & Runny Bunny

In today’s release roundup, we check out the new 80s Mixtape for Synth Riders, the Season 4 update for Eximius – Seize The Frontline and Runny Bunny.

Synth Riders – 80s Mixtape Side B DLC review (Quest)

The 80s Mixtape Side B DLC for Synth Riders is Kluge’s second celebration of an iconic musical era, offering seven timeless tracks from artists like Queen, Toto, and Wham! These classics bring an instant sense of nostalgia, complemented by vibrant visuals and the game’s unique freestyle rhythm gameplay. Songs like “Don’t Stop Me Now” and “Africa” feel perfectly at home in the retro-inspired Endless Café stage, enhancing the immersive experience with their enduring appeal in what has to be one of the strongest tracklists in any music-based game.

Gameplay remains intuitive and engaging, with the VR controls allowing players to effortlessly dance through the beats while enjoying each track. The selection showcases a good balance of energy and rhythm, catering to both casual players and rhythm game veterans. Tracks like “Wake Me Up Before You Go-Go” and “Just Like Heaven” highlight the game’s ability to transform legendary hits into dynamic VR experiences, though some players may wish for a greater variety of difficulty options.

Visually, Synth Riders continues to impress with its retrofuturistic stages that echo the spirit of the 1980s. The stages match the upbeat nature of (most of) the included tracks. Audio quality is top-notch, ensuring that the powerful vocals and intricate instrumentals of these classics shine through. However, players might notice the there are only seven tracks here, with fans of the 80s probably thinking there’s so much more to explore.

Overall, 80s Mixtape Side B is a must-have for fans of both the game and the era it celebrates. Its tracklist adds incredible value to Synth Riders, blending unforgettable music with VR’s immersive potential. While it plays it safe in some aspects (it’s hard to not love these songs), the DLC delivers a heartwarming dose of nostalgia that fans of rhythm games and ’80s music will undoubtedly appreciate.

Eximius – Seize the Frontline Season 4 impressions (PC)

The fourth season of Eximius: Seize the Frontline expands on the game’s unique blend of RTS and FPS gameplay with significant updates that enhance its tactical depth and accessibility. Among the most notable additions are two new divisions: the GSF Commando and AXR Pioneer, which introduce fresh units, upgrades, and commander abilities. These divisions provide distinct playstyles, catering to both aggressive and defensive strategies while injecting more variety into matches. The updated lighting across maps also stands out, improving visibility and creating more dynamic battle environments.

Season 4’s introduction of the Commander License system is a welcome change aimed at easing new players into the demanding RTS mechanics. By requiring players to reach a certain rank before taking on the role of commander, the update ensures that matches are led by experienced players. This adjustment is complemented by the addition of an AI Commander, which fills gaps when no licensed commander is available. While this system might frustrate those eager to jump straight into commanding, it helps maintain the competitive balance that’s central to the game’s appeal.

For veterans, the new “Impossible” difficulty offers an intense challenge in co-op skirmishes, where AI opponents start with fully unlocked tech and resources. This mode tests even the most seasoned players, adding replay value for those seeking a truly punishing experience. Meanwhile, updates to the Homeland Security co-op mission, including expanded areas and tougher enemy waves, keep the gameplay fresh. However, these high-difficulty options might alienate newcomers who haven’t yet mastered the mechanics.

Visually, the game has benefited from its updated lighting system, which reduces shadow intensity and enhances clarity in combat zones. Alongside the addition of the AXR soundtrack and a suite of new cosmetic packs, these upgrades add polish to an already immersive experience. While the core gameplay remains engaging once you get the hang of it, some players may still find the learning curve steep, particularly with the game’s reliance on team coordination and strategic planning. Nonetheless, Season 4 reaffirms Eximius: Seize the Frontline as a standout entry in the hybrid FPS/RTS genre, providing a robust and evolving experience for fans and newcomers alike.

Runny Bunny review (PS5)

Runny Bunny, developed by Vergiu and published by Eastasiasoft for its console versions, brings its lighthearted arcade/puzzle gameplay to the PlayStation 5 with an accessible yet familiar experience. The premise is simple: players guide a cute and lightning fast bunny through a series of increasingly challenging levels, collecting dots and carrots to unlock the exit while avoiding traps and enemies. While this formula captures the essence of classic puzzle games where you move until you hit a wall, its straightforward nature may feel repetitive for players seeking more depth.

The gameplay is easy to grasp, with tight and responsive controls that allow for precise movement, which is crucial as the levels grow more intricate. New mechanics are gradually introduced, offering some variety, though they don’t fundamentally alter the core gameplay loop. This progression ensures accessibility for casual players but may leave veterans of the genre wishing for greater innovation. Similarly, the level design, while functional, lacks the creativity that could make each stage and the game as a whole stand out more.

Visually, Runny Bunny opts for a clean and colorful art style that complements its whimsical tone. While the graphics are serviceable, they lean more toward simplicity than visual flair, which keeps the game accessible across platforms but may not impress players accustomed to more polished titles on their powerful consoles. The music and sound effects are cheerful but repetitive, adding charm in short bursts but potentially grating over longer sessions.

For its budget-friendly price point, Runny Bunny offers a fun diversion with an old-school puzzle/arcade feel, particularly for those who enjoy straightforward pick-up-and-play experiences. However, its lack of variety and limited production values make it less suited for players looking for a more substantial or polished gaming experience. As a casual title, it succeeds in delivering a few hours of simple, nostalgic fun but doesn’t do much to stand out in a crowded indie marketplace. Sometimes that’s okay though, as we had fun with it.

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