After years of anticipation, delays, and the eventual release on PC and Xbox last year, S.T.A.L.K.E.R. 2: Heart of Chornobyl is finally making its way to PlayStation 5. For fans of the genre, this isn’t just another former Xbox exclusive arriving on Sony’s platform – it’s one of the most ambitious survival shooters of recent years, steeped in atmosphere and notorious for its blend of realism, horror, and non-linear storytelling. The PS5 version doesn’t just bring the full package of updates and fixes that followed its initial launch, but also adds DualSense integration and Tempest 3D Audio support, promising what could be the most immersive way yet to experience the Zone.
What we know
S.T.A.L.K.E.R. 2: Heart of Chornobyl is a first-person survival horror shooter with immersive sim elements, set in the irradiated wasteland of the Chornobyl Exclusion Zone. Players take on the role of a lone stalker navigating a hostile open world filled with mutants, deadly anomalies, and rival factions, all while hunting for powerful artifacts and uncovering secrets that could shape the Zone’s future. The narrative is non-linear, offering branching paths and multiple endings depending on the alliances and choices you make along the way.
The world itself spans 64 square kilometers of photorealistic environments, brought to life through advanced scanning and photogrammetry. Beyond combat, survival mechanics such as hunger, bleeding, radiation exposure, and sleep play a central role, grounding the experience in a grim realism. Dozens of weapons with extensive modifications allow for hundreds of loadout combinations, while dynamic weather and day-night cycles ensure that no two journeys through the Zone play out exactly the same.
On PlayStation 5, the game launches November 20, 2025, with a suite of console-specific features. These include haptic feedback and adaptive triggers for tactile weapon handling, gyro aiming for precision, and Tempest 3D Audio for heightened spatial awareness. The DualSense lightbar, speaker, and touchpad gestures are all integrated into gameplay, while PS5 Pro owners can expect enhanced lighting, shadows, and volumetric effects. Importantly, this version arrives with all post-launch patches and fixes included, meaning PlayStation players should be getting the most polished version to date.
What we saw
At Gamescom, we went hands-on with a near-final build of the PS5 version. This gave us the chance to test how well the game runs on Sony’s hardware and to experience firsthand how the DualSense and 3D audio features contribute to the oppressive, detail-rich atmosphere of the Zone.
What we thought
Coming into the demo, expectations were high. S.T.A.L.K.E.R. has always been about atmosphere as much as mechanics, and here the PS5 version does an excellent job of pulling players in. The DualSense implementation stands out immediately – not because it overwhelms with constant feedback, but because of how subtle and deliberate it is. The trigger resistance on firearms, the faint pulse of Geiger counter ticks, or the tension of anomalies all add a tactile layer to the survival experience without becoming gimmicky. Combined with the Tempest 3D Audio, which makes distant gunshots or the unsettling growls of mutants sound eerily precise, the sense of immersion is impressive and sometimes unnerving.
Performance is another area where the PS5 release seems to benefit from coming later. Many of the technical hiccups and rough edges that accompanied the initial PC and Xbox launch have been smoothed out, making this version feel stable and well-optimized. Traversing through nature, abandoned buildings, and crumbling industrial zones was fluid and responsive, with no noticeable drops during our time with it. That, paired with the already refined survival systems, makes this the most accessible point of entry for the game.
Of course, Heart of Chornobyl is not a game for everyone. Its slower pace, harsh survival mechanics, and punishing combat can feel daunting compared to more straightforward shooters. Mutants are unpredictable, anomalies demand constant vigilance, and even friendly encounters can spiral into chaos depending on your choices. Yet it’s exactly that unpredictability – the constant tension that every bullet, every ration, every step could be your last – that makes the experience compelling for those willing to immerse themselves.
What ultimately makes this PS5 release exciting is how well it bridges the series’ legacy with modern technology. Longtime fans get the dense, dangerous Zone they’ve always loved, while PlayStation players get an edition that feels tailored to the console’s strengths. And with the game arriving with all its updates in place, this might just be the smoothest launch the S.T.A.L.K.E.R. franchise has ever seen.

