This week’s roundup highlights three very different releases, each catering to a distinct audience. Whether you’re scrubbing iconic Star Wars locations clean in PowerWash Simulator 2, bringing the Omnissiah’s wrath to Hive Tertium in Warhammer 40,000: Darktide’s new Skitarii DLC, or revisiting an obscure arcade shooter from the mid-’90s with Biomechanical Toy, there’s plenty of variety on offer. While each release has its own strengths and shortcomings, they all demonstrate how both new content and classic revivals continue to keep today’s gaming landscape refreshingly diverse.
PowerWash Simulator 2 – STAR WARS Pack DLC review (PS5)
PowerWash Simulator 2 has already proven that its relaxing cleaning formula works surprisingly well with licensed crossovers, and the Star Wars DLC might be its strongest collaboration yet. Taking control of the cleaning droid P0-W2, we revisit memorable moments from the original trilogy while scrubbing away years of accumulated grime across six familiar locations and vehicles. From the Lars Homestead and Mos Eisley Cantina to the Millennium Falcon and towering AT-AT, the selection strikes a great balance between iconic fan service and satisfying cleaning challenges.
The core gameplay remains every bit as addictive as before, with the steady rhythm of uncovering spotless surfaces still making it difficult to put the controller down. The new Star Wars-themed equipment, amusing in-universe messages and plenty of small environmental references help give the expansion its own identity without changing the formula that fans already enjoy. Most jobs are well-paced, offering enough detail to feel rewarding without becoming overly demanding, although the larger vehicles occasionally require more patience when hunting down tiny patches of dirt hidden between intricate components.
Visually, FuturLab has recreated these classic locations with impressive care, making it a pleasure to explore familiar environments from a completely different perspective. Background activity and subtle touches help sell the illusion that you’re working inside the Star Wars universe, though some vehicle textures don’t always hold up under close inspection. The biggest disappointment comes from the audio presentation: despite the convincing Star Wars-inspired sound effects, the absence of the franchise’s legendary musical score leaves certain moments feeling less memorable than they could have been.
Even with those minor shortcomings, this is an easy recommendation for existing PowerWash Simulator players and an especially appealing one for Star Wars fans. The campaign offers several hours of relaxing content, remains enjoyable in solo play or co-op, and demonstrates how well the series continues to adapt beloved franchises to its uniquely satisfying gameplay loop. It’s another excellent excuse to pick up the power washer and clean a galaxy far, far away.
Warhammer 40,000: Darktide Skitarii DLC review (PS5)
The Skitarii DLC introduces one of the most distinctive new classes yet for Warhammer 40,000: Darktide, replacing the game’s familiar Reject origins with an elite Adeptus Mechanicus operative sent into Hive Tertium. The cybernetic aesthetic is immediately impressive, with extensive cosmetic options ranging from mechanical augmentations to highly customizable voice modulation, making it easy to create a Skitarii that genuinely feels like part of the Omnissiah’s machine cult. The grim industrial presentation fits seamlessly into Darktide’s already excellent atmosphere, while the new voice work and weapon effects reinforce the mechanical identity without feeling out of place.
Where the DLC really shines is in its build flexibility. The circular talent tree breaks away from the structure used by every other class, encouraging experimentation with support, ranged and melee-focused builds without forcing players down a single path. Servo Skulls add welcome utility by assisting in combat, reviving teammates and even handling mission objectives, while the Capacitance system rewards careful ability management instead of relying on simple cooldowns. Combined with an arsenal of satisfying Arc weapons, Galvanic Rifles, Phosphor Pistols and vicious melee options, the Skitarii offers plenty of reasons to keep tweaking loadouts between missions. Controls remain responsive on PS5, and the new mechanics integrate naturally into Darktide’s fast-paced combat despite their added complexity.
Not everything lands quite as well, however. The Servo Skulls can occasionally feel awkward to command, particularly when multiple variants are active, and some weapons feel less distinctive than their striking designs initially suggest. Early progression can also feel fragile before key talents come online, while a few balance issues leave certain abilities and weapon choices noticeably stronger than others. Some players may also feel that several mechanics borrow heavily from existing classes instead of introducing entirely new gameplay concepts, making the Skitarii feel more evolutionary than revolutionary in places.
Even so, this is an easy recommendation for regular Darktide players looking for a fresh way to experience the game. The class captures the fantasy of playing an Adeptus Mechanicus warrior remarkably well, offers exceptional customization and introduces some of the most enjoyable buildcrafting the game has seen so far. The asking price may feel steep for a single class, particularly for newcomers, but for veterans eager to expand their roster, the Skitarii is a polished and entertaining addition that fits naturally alongside Darktide’s existing cast.
Biomechanical Toy review (PS5)
Biomechanical Toy revives a largely forgotten 1995 arcade shooter that blends run-and-gun action with a playful toy-themed fantasy setting. You step into the role of Inguz, who sets out to recover a magical artifact stolen by the villainous Scrubby before an army of corrupted toys overruns the kingdom. The story is little more than a framework for the action, but the unusual enemy designs and surreal environments give the adventure its own identity, even if it never develops much personality beyond its quirky premise.
Gameplay is built around fast-paced platforming and constant shooting, with eight-direction aiming, weapon upgrades, collectible bombs and temporary allies rescued from cages along the way. The action can be enjoyable once you adapt to its relentless pace, but the game rarely gives you a chance to breathe. Enemies swarm the screen from all directions, difficulty spikes can feel abrupt, and a strict timer only adds to the pressure. Thankfully, modern features like rewind, save states and optional cheats make the experience far more approachable than the original arcade release, allowing players to smooth over many of its rougher edges.
Controls generally feel solid, especially thanks to the responsive emulation package and welcome quality-of-life additions like rapid fire and button remapping, but the original design still shows its age. Inguz’s movement feels stiff by modern standards, with committed jumps and restrictions on firing while moving that can make hectic encounters feel more frustrating than satisfying. Boss fights offer some entertaining spectacle, although they often prove easier than the stages leading up to them, making the overall difficulty curve feel somewhat uneven.
Visually, Biomechanical Toy remains an impressive showcase of late-era 2D arcade hardware, with colorful sprites, oversized enemies and imaginative backgrounds that still stand out today. The soundtrack delivers energetic arcade charm, although it can easily disappear beneath the constant barrage of explosions and gunfire. Combined with the excellent emulation features – including CRT filters, a gallery and jukebox – this is an enjoyable preservation effort for a niche arcade title. While it falls short of the genre’s true classics (like Metal Slug) due to repetitive level design, cluttered action and dated mechanics, it’s still a worthwhile curiosity for retro fans looking to discover an overlooked piece of arcade history.


