Developer interview: Stormgate

When a group of veteran developers from Blizzard Entertainment set out to create a new real-time strategy experience, the expectations were bound to be sky-high. With credits that include StarCraft II and Warcraft III, Tim Morten and the team at Frost Giant Studios have a formidable pedigree – and now, with Stormgate, they’re aiming to both honor and evolve the legacy of the genre they helped define and shape. Blending sci-fi and fantasy elements in a post-apocalyptic setting, Stormgate strives to modernize the classic RTS formula while remaining accessible to a new generation of players.

With Early Access now underway and major features like 3v3 “Team Mayhem” on the horizon, we had the opportunity to speak with Tim Morten about the game’s creative direction, the challenges of launching as an indie team, and how community feedback is actively shaping development. From narrative inspirations to UI design and genre ambitions, here’s what he had to share. Continue reading “Developer interview: Stormgate”

Lies of P: Overture review (PS5)

Lies of P: Overture brings players back into the eerie, Belle Époque-infused streets of Krat, delivering a gripping prequel that expands on the dark lore of the original while honouring its roots. This DLC not only deepens the narrative, but also enriches the combat and world-building in ways both familiar and fresh, and justifies its price tag with a 10+ hour campaign. Continue reading “Lies of P: Overture review (PS5)”

Port roundup: Keeper’s Toll, Stellar Blade & Prison Alone

In our newest roundup of games that have made the jump to different systems, we check out the PlayStation version of Keeper’s Toll, the PC port of Stellar Blade and the console launch of Prison Alone. Continue reading “Port roundup: Keeper’s Toll, Stellar Blade & Prison Alone”

The Alters review (PS5)

From the moment you crash-land on an alien world, The Alters casts its spell with a haunting premise: stranded engineer Jan Dolski must pilot a rotating base ringed by dawn’s deadly radiation. To survive, he conjures alternative versions of himself called “Alters” each born from different life decisions. This narrative hook isn’t just clever fluff; it anchors every system in a haunting reflection on choice, memory, and identity. The story’s emotional resonance – like the emotionally stark wake for Jan’s test subject, Molly – elevates it beyond mere survival mechanics. It captures the existential fog of playing god with yourself, and makes for one of this year’s most memorable games yet. Continue reading “The Alters review (PS5)”

Zombie Army VR review (PSVR2)

With Zombie Army VR, Rebellion and Xtended Realities have brought the undead hordes into virtual reality, delivering a spin-off (of a spin-off) that expands the Zombie Army franchise into a more tactile and immersive format. While the setup is familiar – zombie-infested Europe, World War II-era weaponry, and a supernatural threat that refuses to stay dead – the switch to VR breathes new life into the experience, even if the formula doesn’t stray too far from its well-worn roots. Continue reading “Zombie Army VR review (PSVR2)”