Weapons review (4K)

From the opening moments, Weapons positions itself as a disturbing, breathless descent into horror and uncertainty. The disappearance of an entire classroom of children at 2:17 a.m. sets off a chain reaction of fear, suspicion and grief across a small town, told through interlocking perspectives: parents, teachers, law enforcement, and the traumatized lone child left behind. The ensemble cast – including strong turns from Julia Garner, Josh Brolin, and Alden Ehrenreich – sells these fractured lives convincingly: Garner’s turmoil, Brolin’s anguish, Ehrenreich’s quiet desperation all carry weight. That said, while the multiple-POV, chapter-based structure builds mounting dread effectively, it sometimes diffuses emotional impact: certain characters and subplots feel underexplored, and when the story pivots into its more symbolic or supernatural elements, the narrative’s grounding in real human horror loosens – leaving the conclusion somewhat ambiguous and potentially unsatisfying for those wanting full closure. Continue reading “Weapons review (4K)”

Milano’s Odd Job Collection review

There’s something quietly delightful about revisiting a strange, long-forgotten gem – and Milano’s Odd Job Collection feels exactly like that: a little oddball secret finally emerging from obscurity. The game casts you as 11-year-old Milano, stranded alone for the summer in her uncle’s empty house, and tasks you with transforming her lonely 40-day stay into something meaningful: part-time jobs, chores, decorating the house, caring for a cat and even milking flying cows. That premise alone could’ve veered into melancholy or overly whimsical, but the new version we’ve been playing lands squarely in the former’s cozy, slice-of-life territory: innocent, absurd, silly, but always endearingly earnest. Continue reading “Milano’s Odd Job Collection review”

A Game About Digging A Hole review (PS5)

When you boot up A Game About Digging A Hole on PS5, you get exactly what the title promises – you dig a hole. But what starts as a modest, almost meditative act of scraping away backyard dirt soon evolves into something faintly absurd and quietly compelling: a slowly deepening descent into mystery, grime, and hidden secrets. On the surface, it’s a humble simulator about digging. Underneath, it becomes surprisingly earnest, even a bit eerie at times. Continue reading “A Game About Digging A Hole review (PS5)”

Total War: Warhammer III – Tides of Torment review (PC)

The Tides of Torment DLC for Total War: Warhammer III arrives as another ambitious expansion from Creative Assembly and SEGA, adding three new Legendary Lords who tap into very different corners of Warhammer’s world. It’s a character-driven pack that aims to broaden campaign variety rather than deliver a new unified narrative, with each Lord leaning heavily into mechanical identity. The result is a bundle where flavour and thematic cohesion land well, even if the mechanical depth and pacing vary across its components. Continue reading “Total War: Warhammer III – Tides of Torment review (PC)”

Metroid Prime 4: Beyond review (Switch)

From the moment Metroid Prime 4: Beyond boots on the Nintendo Switch 2, there’s a sense of weight – of legacy, expectation, and the hope that the long wait might finally pay off. And for the most part, it does. The game delivers long stretches of that atmospheric, slow-burn exploration and tension that defined the original trilogy, marrying it with modern polish and a few smart new ideas that often enrich the core Metroid experience. Continue reading “Metroid Prime 4: Beyond review (Switch)”