Games Farm and ARTillery’s Jotunnslayer: Hordes of Hel, published by Grindstone, takes the familiar horde-survivor framework and immerses it in Norse mythology. With its roguelike progression and fast-paced survival mechanics, the game aims to offer both relentless action and a mythic backdrop. On PlayStation 5, it makes a strong first impression thanks to its fluid performance and the sheer chaos of its encounters, though not every element of its execution feels equally polished. Continue reading “Jotunnslayer – Hordes of Hel review (PS5)”
Author: Press Play Media
SHINOBI: Art of Vengeance review
SHINOBI: Art of Vengeance marks the long-awaited return of SEGA’s legendary ninja, Joe Musashi, this time reimagined by Lizardcube – the studio best known for bringing Streets of Rage back in style. Out on all major consoles and PC, the game strikes a careful balance between honoring its arcade roots and offering a modern action-platformer, leaning heavily into stylish 2D visuals and fast, precise combat. It’s both a nostalgic callback and a bold new direction, with results that are exciting if occasionally uneven. Continue reading “SHINOBI: Art of Vengeance review”
Reach preview (Gamescom)
Virtual reality has long promised to put players at the heart of thrilling action-adventure, yet few titles realize that potential as vividly as Reach. Developed by nDreams Elevation and published by nDreams, this cinematic VR experience throws you into a world where your every move shapes both the story and your sense of presence. At Gamescom, we got hands-on time with the Meta Quest version – and it didn’t just deliver on immersion; it made being in the game world feel almost cinematic. Continue reading “Reach preview (Gamescom)”
Goosebumps: Terror in Little Creek review (PS5)
The Goosebumps brand has been around for decades, but translating its spooky yet playful tone into video games has often proven tricky. With Goosebumps: Terror in Little Creek, published by GameMill Entertainment and developed by PHL Collective, the series takes a fresh stab at interactive horror. Instead of chasing pure scares, the game finds a middle ground between stealthy tension, light puzzle-solving, and eerie exploration, all wrapped in an original story that feels like it could have been plucked from R.L. Stine’s library. The result is a family-friendly horror experience that works best for younger players but has just enough charm to intrigue older fans as well. Continue reading “Goosebumps: Terror in Little Creek review (PS5)”
Sudden Strike 5 preview (Gamescom)
World War II has long been fertile ground for strategy games, but few franchises have explored the battlefield quite like Sudden Strike. Known for its tactical depth and tense engagements, the series has built a reputation among fans who prefer careful planning over sheer spectacle. Now, about eight years after the last mainline entry, Kalypso Media and Kite Games are preparing to bring Sudden Strike 5 to players. At Gamescom, we had the chance to see the game in action and came away with the sense that this new entry is both a reinvention and a return to roots. Continue reading “Sudden Strike 5 preview (Gamescom)”