Metal Eden review (PS5)

Reikon Games’ Metal Eden, published by Deep Silver, wears its inspirations proudly on its armored sleeve. At first glance, it recalls the pulse-pounding intensity of DOOM, but within minutes it becomes clear that this isn’t a mere copycat. The game drops you into the role of ASKA, a Hyper Unit deployed into Moebius, a towering megacity that was once a beacon of hope but now brims with corrupted defenses and hostile machines. While the premise may sound familiar to fans of dystopian sci-fi shooters, the execution blends brutalist aesthetics, cybernetic warfare, and a touch of mystery that gives the narrative its own identity. Continue reading “Metal Eden review (PS5)”

Warhammer 40,000: Dawn of War IV preview (Gamescom)

The Dawn of War series has long been a cornerstone of real-time strategy gaming, blending the sprawling lore of Warhammer 40,000 with mechanics that brought its bloody conflicts to life on PC. After an ambitious but divisive third entry, the series is now returning under KING Art’s leadership, backed by publisher Deep Silver. Dawn of War IV looks set to recapture the classic feel that fans have been yearning for, while also pushing forward with fresh narrative weight and faction variety. We went hands-on at Gamescom to see how this ambitious revival is shaping up. Continue reading “Warhammer 40,000: Dawn of War IV preview (Gamescom)”

NBA 2K26 review (PS5)

NBA 2K26 on PlayStation 5 continues Visual Concepts’ yearly tradition of refining and expanding one of the most successful sports franchises in gaming. Published by 2K, this latest entry makes its pitch around the ProPLAY technology, which translates actual NBA footage into on-court animations and movements. That promise of greater realism is immediately noticeable in the fluidity of dribbles, crossovers, and player spacing, giving matches a more authentic rhythm. It’s a strong foundation that helps the game feel alive, even if not every aspect of the package is equally polished. Continue reading “NBA 2K26 review (PS5)”

PRAGMATA preview (Gamescom)

Capcom has a long history of delivering bold new ideas alongside its established franchises, and Pragmata looks to be one of the most intriguing yet. First revealed a few years back as a mysterious sci-fi project, it’s finally taking shape as a narrative-driven action adventure with a strong emphasis on atmosphere and experimentation. Our hands-on session at Gamescom gave us a clearer picture of what the studio is building, and it feels like the kind of project that could stand proudly alongside Capcom’s more famous series while also charting a very different course. Continue reading “PRAGMATA preview (Gamescom)”

Bubsy 4D preview (Gamescom)

It feels almost surreal to write these words, but Bubsy is back. After decades of ridicule, half-baked revivals, and a reputation that made the bobcat more of a punchline than a platforming hero, Atari and Fabraz are giving him another shot – this time with a new intergalactic twist. Bubsy 4D doesn’t shy away from the character’s checkered past, but instead embraces it, leaning into campy humor and pulp-style storytelling while layering on modern platforming sensibilities. We went hands-on with the game at Gamescom to see if this unlikely comeback might actually stick the landing. Continue reading “Bubsy 4D preview (Gamescom)”