DLC roundup: Elden Ring Nightreign, Dungeons 4, Frostpunk 2 & theHunter: Call of the Wild

Across genres and platforms, this latest wave of DLC releases shows developers stretching their existing worlds in markedly different directions – some chasing high-stakes challenge, others leaning into narrative experimentation, mechanical variety, or pure environmental immersion. From the shadow-drenched labyrinths of Elden Ring Nightreign’s first major expansion to the tongue-in-cheek chaos of Dungeons 4’s newest campaign, the ideological city-building of Frostpunk 2, and the windswept realism of a fresh hunting reserve in Call of the Wild, each add-on tries to carve out its own identity while extending the appeal of its parent game. Continue reading “DLC roundup: Elden Ring Nightreign, Dungeons 4, Frostpunk 2 & theHunter: Call of the Wild”

Total War: Warhammer III – Tides of Torment review (PC)

The Tides of Torment DLC for Total War: Warhammer III arrives as another ambitious expansion from Creative Assembly and SEGA, adding three new Legendary Lords who tap into very different corners of Warhammer’s world. It’s a character-driven pack that aims to broaden campaign variety rather than deliver a new unified narrative, with each Lord leaning heavily into mechanical identity. The result is a bundle where flavour and thematic cohesion land well, even if the mechanical depth and pacing vary across its components. Continue reading “Total War: Warhammer III – Tides of Torment review (PC)”

DLC roundup: Company of Heroes 3, Two Point Museum & Mount & Blade: Bannerlord

This week’s look at recent DLC drops highlights how varied expansions can reshape familiar experiences, with each add-on pushing its parent game in a distinct direction. From Company of Heroes 3’s Endure & Defy deepening tactical skirmishes through its new Battlegroups, to Two Point Museum’s Zooseum weaving wildlife care into the series’ offbeat management loop, and Bannerlord’s War Sails opening the seas to full naval warfare, the range on display shows how much mileage developers can still find in established foundations. Continue reading “DLC roundup: Company of Heroes 3, Two Point Museum & Mount & Blade: Bannerlord”

Release roundup: Unfair Rampage: Knightfall, Spin Rhythm XD DLC & Diplomacy Is Not An Option

The past few weeks have seen a steady stream of releases and updates across consoles and PC. From the high-octane, precision-driven platforming of Unfair Rampage: Knightfall on Switch to the rhythmically intricate additions of the Spin Rhythm XD Indie Pack DLC on PS5, and the ambitious faction overhaul in Diplomacy Is Not an Option, players are presented with fresh challenges and carefully tuned experiences. Whether you’re chasing fast-paced reflex thrills, exploring new musical grooves, or refining your medieval-fantasy strategies, there’s a little something for nearly every kind of dedicated gamer in this latest crop. Continue reading “Release roundup: Unfair Rampage: Knightfall, Spin Rhythm XD DLC & Diplomacy Is Not An Option”

DLC roundup: Commandos: Origins, GigaBash & Police Simulator Patrol Officers

This week’s roundup of PlayStation 5 DLC offerings spans the tactical, the monstrous, and the procedural, highlighting how developers are expanding their base games in both focused and flavorful ways. From the sun-drenched stealth of Commandos: Origins – Shadows over Crete, to the over-the-top kaiju chaos of GigaBash – GAMERA – Rebirth, and the methodical, hands-on duties of Police Simulator: Patrol Officers – Contraband, each pack brings a distinct approach to extending gameplay. While some deliver bite-sized bursts of spectacle or narrative, others deepen core systems with meaningful mechanical additions, giving players a range of new experiences to dive into without straying far from what made the originals appealing. Continue reading “DLC roundup: Commandos: Origins, GigaBash & Police Simulator Patrol Officers”