DLC roundup: Lonely Mountains: Snow Riders, Undisputed & Formula Legends

Downloadable content has become an essential way for developers to expand and refine their games long after release, whether through fresh storylines, new arenas, or mechanical twists that keep familiar worlds feeling alive. This latest wave of DLC releases continues that trend, offering everything from substantial expansions that reimagine gameplay flow to smaller content drops aimed at deepening the experience for dedicated fans. From new content for Lonely Mountains: Snow Riders to a bundle of DLC for Undisputed and new cars for Formula Legends, each of these new additions shows how post-launch support can redefine a title’s lifespan – and offer players another reason to dive back in. Continue reading “DLC roundup: Lonely Mountains: Snow Riders, Undisputed & Formula Legends”

Developer interview: Alice’s Adventures in Wonderland (Walkabout Mini Golf)

Mighty Coconut will soon release an Alice’s Adventures in Wonderland DLC course for Walkabout Mini Golf, and in this interview we speak with Don Carson to learn how the team translated Carroll’s surreal world into playful, navigable spaces for VR. Don Carson is the senior art director for Mighty Coconut, and has worked as a Senior Show Designer for Walt Disney Imagineering, art directing projects like Splash Mountain, Mickey’s Toontown and Blizzard Beach. His focus is bringing design principles unique to environmental storytelling to projects all over the world. Don has applied designs to computer games, the theatre and other media. He has a long career in theme park design, and strives to show the potential of using the principles of environmental storytelling to influence an audience’s experience, whether they are exploring a physical or virtual world. This conversation covers the course’s inspirations, John Tenniel’s influence, scenes that work particularly well in VR mini golf, the design challenges of making Wonderland playable, and how the studio balances nostalgia with a fresh Mighty Coconut spin. Continue reading “Developer interview: Alice’s Adventures in Wonderland (Walkabout Mini Golf)”

DLC roundup: Pinball FX, Ion Fury & Firefighting Simulator: Ignite

Three very different expansions just arrived, each tapping into a different flavor of nostalgia and genre appeal. Zen Studios rekindles two iconic Elvira tables for Pinball FX, bringing a perfect dose of Halloween humor and mechanical precision to both console and VR audiences. Ion Fury: Aftershock goes the opposite route, doubling down on high-octane, retro-inspired gunplay in an unapologetically loud and chaotic return to Neo D.C. And rounding things out, Firefighting Simulator: Ignite – Summer Camp trades explosions for embers, delivering a quieter but atmospheric trip into the woods that captures the spirit of its setting even as its brief runtime limits its spark. Continue reading “DLC roundup: Pinball FX, Ion Fury & Firefighting Simulator: Ignite”

DLC roundup: Escape Simulator, Walkabout Mini Golf & Funko Fusion

This week’s DLC roundup showcases three expansions that take players into new corners of familiar worlds, each with its own distinct flavor and challenges. Escape Simulator: Spy lets puzzle-solvers slip into the shadowy life of espionage, blending codebreaking, gadgets, and cinematic set-pieces for both solo and co-op play. Walkabout Minigolf: Forgotten Fairyland trades sunny greens for a mossy, half-forgotten storybook amusement park, pairing whimsical course design with tactile, VR-friendly physics on Quest. Meanwhile, Funko Fusion: Deluxe Edition piles on fan-favorite characters and themed worlds, delivering playful, nostalgia-heavy set-pieces while expanding the core mechanics in accessible, if not deeply strategic, ways. Across these three releases, developers balance atmosphere, new mechanics, and platform considerations to varying degrees, offering a range of experiences that extend their base games in thoughtful, if sometimes uneven, directions. Continue reading “DLC roundup: Escape Simulator, Walkabout Mini Golf & Funko Fusion”

DLC roundup: Rain World, Wartales & Prison Boss Prohibition

Downloadable content can take many forms – from atmospheric expansions that deepen a game’s world to mechanical add-ons that shift how you play. Recent releases show just how varied DLC can be: Rain World: The Watcher doubles down on its cryptic survival challenge with new threats and shifting landscapes on PlayStation 5, Wartales: Contract – The Fief moves its mercenary strategy into full-blown governance on PC, and Prison Boss Prohibition: Stitchin’ Rich spices up its VR crafting sim with playful contraband additions on Quest. Together, they highlight how expansions can either reinforce a game’s identity or take it in an entirely new direction, offering something fresh for returning players. Continue reading “DLC roundup: Rain World, Wartales & Prison Boss Prohibition”