GRID Legends: Deluxe Edition on the Nintendo Switch 2 arrives as one of the system’s first high-profile racing ports, and Feral Interactive’s effort to adapt Codemasters’ blend of accessible “simcade” racing for Nintendo’s hybrid console largely pays off. The core premise – heart-pounding motorsport across a wide array of disciplines with a hefty dose of content – remains intact, and the inclusion of all post-launch DLCs in the Deluxe Edition gives this version an impressive breadth right out of the gate, representing great value for money. The narrative centerpiece, the live-action Driven to Glory story mode, retains its cinematic flair here, serving more as an atmospheric prelude to the action than a deeply compelling drama. Its inclusion adds variety to what could otherwise feel like a pure succession of races, though players seeking a rich plot should temper expectations. Continue reading “GRID Legends: Deluxe Edition review (Switch 2)”
Category: Classic
Street Racer Collection review
Street Racer Collection arrives on PlayStation 4 and 5 as a nostalgic time capsule, a compilation of four historical ports of the quirky 1990s kart racer originally developed by Vivid Image and brought to modern platforms by QUByte Interactive. At its core, Street Racer is a Mario Kart-like arcade racing experience built on an audacious mash-up of racing and direct combat – a blend that once felt fresh against contemporaries like Super Mario Kart but now shows both its ingenuity and its age. The collection’s premise – four versions of the same core game across SNES, Genesis (Mega Drive), MS-DOS, and Game Boy – underscores both its boutique appeal and its biggest limitation: you’ll get to play versions you never tried before, but ultimately they’re all the same game. Continue reading “Street Racer Collection review”
Release roundup: Northgard, Dino Land, Maestro & Lonely Mountains: Snow Riders
This latest roundup brings together a strikingly varied cross-section of recent releases, spanning genres, platforms, and design philosophies, yet united by a shared tension between legacy and evolution. From the refined strategic sprawl of a long-running RTS finding new definition, to the archival resurrection of a pinball relic, alongside VR expansions and minimalist downhill journeys released for new hardware, each of these titles grapples with how much to preserve and how much to adapt. What emerges is a collection that highlights both the enduring appeal of well-established ideas and the friction that arises when they are reframed for new audiences, offering a snapshot of how modern releases continue to negotiate nostalgia, innovation, and expectation. Continue reading “Release roundup: Northgard, Dino Land, Maestro & Lonely Mountains: Snow Riders”
Port roundup: Montezuma’s Revenge – The 40th Anniversary Edition, Trouble☆Witches FINAL! Episode 01: Daughters of Amalgam & Speed Factor
Today’s roundup of recently ported games looks at three markedly different interpretations of arcade-inspired design, each rooted in nostalgia yet shaped by modern expectations. From the uncompromising platforming legacy of Montezuma’s Revenge – The 40th Anniversary Edition, through the exuberant bullet-hell spectacle of Trouble☆Witches FINAL! Episode 01: Daughters of Amalgam, to the stripped-back racing thrills of Speed Factor, these releases highlight how classic genres continue to evolve – or resist evolution – on contemporary hardware. Continue reading “Port roundup: Montezuma’s Revenge – The 40th Anniversary Edition, Trouble☆Witches FINAL! Episode 01: Daughters of Amalgam & Speed Factor”
Blood: Refreshed Supply review (PS5)
From the moment you rise from your grave, clutching a rusty pitchfork, it’s clear that Refreshed Supply hasn’t lost a drop of the original’s savage charm – and in many ways, it’s sharper, meaner, and more polished than ever. You play Caleb, once a high-ranking Cabal commander betrayed by his demonic master, now resurrected to carve a path of vengeance through cultists, zombies, gargoyles and hell-hounds. The revenge-driven premise may be straightforward – but developers Nightdive Studios lean into that pulp-horror / occult-gunslinger vibe with gleeful, gory abandon, and it works. Continue reading “Blood: Refreshed Supply review (PS5)”