Over the past few weeks, several smaller titles have found new life on PlayStation 5, each offering a distinct spin on familiar genres. Strike Force Heroes channels old-school shooter energy with a modern co-op edge, Instruments of Destruction turns creative chaos into its own kind of spectacle, and Beaked Buccaneer delivers a cheerful throwback to side-scrolling adventures. They may not all be household names, but together they highlight how indie and mid-scale projects continue to find new homes. Continue reading “Port roundup: Strike Force Heroes, Instruments of Destruction & Beaked Buccaneer”
Category: Indie
Twilight Parade – Moonlit Mononoke review (PS5)
Twilight Parade: Moonlit Mononoke, developed by Super16bits and published by Eastasiasoft on consoles, places itself squarely in the side-scrolling bullet-hell shoot-’em-up category, with a strong visual identity rooted in yokai folklore and retro pixel-art flair. The player selects one of four yokai-inspired heroines, each supported by a unique assistant, and barrels through five levels filled with enemy hordes culminating in giant bosses. From the outset the game makes a strong aesthetic impression: vibrant, mystical Japanese-style pixel art frames both enemies and environments in bold colours, while the large boss sprites and fluid animations deliver on style. Continue reading “Twilight Parade – Moonlit Mononoke review (PS5)”
Indie roundup: Bloodgrounds, Shroomtopia & Science Skaters
Indie studios continue to blur genre lines and surprise with distinctive ideas, as seen in this latest trio of releases and previews. Bloodgrounds offers a visceral twist on tactical combat, combining the grit of gladiatorial arenas with the structure of a city management sim where every fighter’s life carries weight. Shroomtopia takes a gentler route, inviting players to restore balance to a colorful world through hex-based puzzles and creative level-building tools. Meanwhile, Science Skaters turns the human body into a vibrant playground, blending platforming action with accessible science-themed puzzles in classic Didactoons fashion. Together, they showcase how smaller teams continue to push creativity across genres – from strategic brutality to calming logic play and even edutainment adventure. Continue reading “Indie roundup: Bloodgrounds, Shroomtopia & Science Skaters”
Port roundup: The Cabin Factory, Reus 2, Hell is Other Demons & Bloodshed
Today we’re checking out a selection of recent ports that cover very different corners of the gaming spectrum. On PlayStation 5, The Cabin Factory and Bloodshed take opposite approaches to tension – one through eerie restraint and environmental unease, the other through relentless waves of retro-styled chaos. Hell is Other Demons sharpens its arcade precision for another round of punishing, rhythmically charged combat, while Reus 2 brings its intricate, slow-blooming god game systems to Xbox with mixed but ambitious results. Together they form a snapshot of how smaller developers continue to refine and reintroduce their work across consoles, highlighting both the strengths and quirks that define these distinct experiences. Continue reading “Port roundup: The Cabin Factory, Reus 2, Hell is Other Demons & Bloodshed”
Port roundup: Amanda the Adventurer 2, Water Delivery, Murder Inc. & RedEx
From eerie VHS tapes to neon-lit shootouts, a few smaller titles have been making their way to PlayStation 5 – each with its own distinctive flavor. Whether it’s the uncanny children’s TV horror of Amanda the Adventurer 2, the haunting rural folklore of Water Delivery, the stylish but uneven gunplay of Murder Inc., or the frantic arcade chaos of RedEx, these ports showcase how indie developers continue to stretch old formulas in new directions. They range from story-driven psychological tension to raw, reflex-based action, offering a reminder that the best surprises often come from offbeat projects landing quietly between blockbuster releases. Continue reading “Port roundup: Amanda the Adventurer 2, Water Delivery, Murder Inc. & RedEx”