Dariusburst Chronicle Saviours review (PS4/Vita)

The side-scrolling shoot ’em up genre pretty much peaked in the late eighties, with games like R-Type and Gradius spawning numerous clones and a few sequels as well. The ‘bullet hell shooter’ emerges a decade later, but traditional side scrollers remained popular, with new releases popping up on every console generation so far. The Darius series is no exception, because the series that started over 25 years ago just had Dariusburst: Chronicle Saviours come out for PC, PS4 and Playstation Vita. We had a go with the Playstation versions. Continue reading “Dariusburst Chronicle Saviours review (PS4/Vita)”

Bastion review (vita)

Late last year, it was announced that Supergiant’s Bastion would be coming to PS4 and Vita. The PS4 version arrived, but the Vita version’s fate seemed shrouded in mystery for a while. Now that it’s finally out, it seems that the delay was due to the game originally being coded in a language (C#) that the Vita doesn’t quite understand. Luckily, that hitch has been overcome and the game is available for Vita users just in time for Christmas. Continue reading “Bastion review (vita)”

Tom Clancy’s Rainbow Six: Siege review (PC)

The Tom Clancy’s Rainbow Six franchise has been around for over 15 years now, and for the most part the experience has been pretty consistent. The game is one of the pioneers of the team-based shooter genre and returns now with Tom Clancy’s Rainbow Six: Siege, over seven years since the last real entry in the series came out (Vegas 2). Has the formula stood the test of time? We found out by playing the PC version – here’s our review. Continue reading “Tom Clancy’s Rainbow Six: Siege review (PC)”