After the high-stakes climax of The Final Shape, Destiny 2: The Edge of Fate arrives as a fresh starting point for Bungie’s evolving sci-fi saga. While not a full expansion, it serves as a narrative and structural prologue to what’s ahead – an attempt to reset expectations and open up new storytelling frontiers. In that sense, it’s an intriguing mix of familiar elements and forward-looking ideas, though not all of them land equally well across the board. Continue reading “Destiny 2 – Edge of Fate review (PS5)”
Category: New
Port roundup: Lucy Dreaming, CarGo! & Back to the Dawn
In today’s look at recently ported releases, we’re checking out Lucy Dreaming, CarGo! and Back to the Dawn – all of which were warmly received when they first launched. Continue reading “Port roundup: Lucy Dreaming, CarGo! & Back to the Dawn”
WUCHANG: Fallen Feathers review (PS5)
With WUCHANG: Fallen Feathers, developer Leenzee steps into the crowded arena of soulslike action RPGs, blending historical fantasy with grotesque horror for a dark tale rooted in history. Set in the twilight of China’s Ming Dynasty, the game crafts a bleak world of civil unrest and supernatural corruption – a fertile ground for its genre inspirations. While it clearly draws from titles like Bloodborne and Sekiro, WUCHANG attempts to carve out its own space through unique lore, a mysterious protagonist, and a feathered twist on the familiar decay of humanity. Continue reading “WUCHANG: Fallen Feathers review (PS5)”
Luto review (PS5/Xbox)
Psychological horror games often aim to unsettle, but Luto goes a step further by plunging the player into the depths of grief and mental illness. From the very beginning, its slow, deliberate pace reinforces the weight of the emotional trauma it attempts to convey – you’re not just trapped in a house, you’re trapped in your own mind. With clear influences from P.T., this Spanish indie project manages to carve out its own space in the genre, though not without some limitations. Continue reading “Luto review (PS5/Xbox)”
RoboCop: Rogue City – Unfinished Business review (PS5)
RoboCop: Rogue City – Unfinished Business feels like a natural extension of last year’s surprisingly successful RoboCop game, and for the most part, it delivers another satisfying slice of violent justice. This standalone expansion picks up right after the main campaign ends, and though it doesn’t offer anything revolutionary, it sticks to the formula that worked before while giving players a fresh setting, a few new tricks, and more time in the titanium boots of Peter Weller’s iconic cyber-cop. Continue reading “RoboCop: Rogue City – Unfinished Business review (PS5)”