Developer Interview: Coffee Noir

The indie scene is often a breeding ground for interesting new concepts, not rarely fusing two or more different genres together. An interesting new take on this is Coffee Noir from Polish-based developer Doji, a game that’s also dubbed “business detective game”. It brings together the business elements of running a coffee business with a detective story in a film noir style, while also incorporating visual novel elements. We got in touch with Jakub Ryfa, the producer of the game, to find out more. Continue reading “Developer Interview: Coffee Noir”

Developer Spotlight: Rarepixels (mobile)

During the recent Pocket Gamer Connects Helsinki event, which took place virtually this year, we met Yuliya from indie game studio Rarepixels. They’ve published Planes Control and 2 Minutes in Space as mobile titles already and have more in the works, while also managing the remote work facility SPACE Coworking on the island of Tenerife – a place where game designers and other creative industries work side by side. Time for an introduction. Continue reading “Developer Spotlight: Rarepixels (mobile)”

Developer interview – 4 Minutes to the Apocalypse

4 Minutes to the Apocalypse by Atomic Wolf Games was recently announced with a teaser trailer that definitely piqued our interest, with its action adventure approach to a setting in which nuclear attacks have already taken place and you find yourself aboard a submarine armed with enough firepower to wipe out what little is left of mankind. We got in touch with the developer and talked about the game, the result of which we’re publishing here. Continue reading “Developer interview – 4 Minutes to the Apocalypse”

Developer interview: Leisure Suit Larry – Wet Dreams Dry Twice

Last month, publisher Assemble Entertainment announced a brand new sequel in the legendary Leisure Suit Larry series of adventure games, once pioneered by Al Lowe and the team at Sierra. It’s being developed by CrazyBunch, who brought Larry back to a more recognizable formula with Wet Dreams Don’t Dry after the 2000s gave us a few entries in the franchise that most fans would rather forget about. What can we expect from the new game? We talked to Malte Schmidt, CEO at CrazyBunch, about how they’re planning to follow their well-received 2018 game. Continue reading “Developer interview: Leisure Suit Larry – Wet Dreams Dry Twice”

City of Gangsters preview/interview

Coming in 2021 from Kasedo, the indie publisher in the Kalypso Media Group, is the mafia management sim City of Gangsters. We recently had a chance to check out an early build and catch up with the developers at SomaSim, and are happy to share what we’ve learned so far. Continue reading “City of Gangsters preview/interview”