We’re doing a big four-part interview with Ken & Roberta Williams this week to mark the launch of their reimagining of Colossal Cave, talking about their Sierra days, the historic significance of the original game, their return to game design and how they adapted the game for VR. In this part, we’re talking about their return to game design, but you can skip ahead and back using the links below. Continue reading “Interview: Ken & Roberta Williams on their return to game design”
Category: Interviews
Interview: Ken & Roberta Williams on Colossal Cave
We’re doing a big four-part interview with Ken & Roberta Williams this week to mark the launch of their reimagining of Colossal Cave, talking about their Sierra days, the historic significance of the original game, their return to game design and how they adapted the game for VR. In this part, we’re talking about Colossal Cave, but you can skip ahead and back using the links below. Continue reading “Interview: Ken & Roberta Williams on Colossal Cave”
Interview: Ken & Roberta Williams on the Sierra days
This week, a classic from the earliest days of videogaming returns when Cygnus Entertainment releases Colossal Cave, a 3D adventure game based on the text adventure originally released by Will Crowther and Don Woods as Adventure. This reimagining, 45 years after the original, is extra noteworthy because Ken and Roberta Williams are behind the project. The legendary Sierra On-Line co-founders and pioneers of the modern adventure game genre return with a fresh take on the game that originally inspired Roberta (and others) to embark on a game design career, and we had the fortune of sitting down with them for a lengthy chat. We talked about the Sierra days, about why Colossal Cave is such a special game in history and about their return to game development. We’re publishing this in a four (!) part interview series to celebrate the launch of the game, kicking off with a look back at the Sierra days.
Continue reading “Interview: Ken & Roberta Williams on the Sierra days”
Developer interview & impressions: Jurassic World Evolution 2: Dominion Malta Expansion
We’ve been playing the new Dominion Malta Expansion for Jurassic World Evolution 2 this past week, and have come away impressed. So much so that we wanted to reach out to the team at Frontier to find out more about what’s gone into the development of this expansion and the Jurassic World Evolution games. Here are our thoughts on the game, as well as some exclusive developer insights. Continue reading “Developer interview & impressions: Jurassic World Evolution 2: Dominion Malta Expansion”
Developer interview: The One Ring – Ruins of the Lost Realm
The world of Tolkien’s Middle-earth continues to fascinate and lure in fans, with a high profile Amazon show launching earlier this year. Rings of Power wasn’t the only thing that gave us new content to enjoy though – Free League’s tabletop role-playing game The One Ring also just received a new expansion. Ruins of the Lost Realm provides another engaging way for players to interact with this world across three chapters, and the book features gorgeous artwork as well as a detailed foldout map. We’ve been loving it, and spoke to game designer Francesco Nepitello about the new expansion. Continue reading “Developer interview: The One Ring – Ruins of the Lost Realm”