Dragon Quest 1 & 2 HD-2D Remake review (PS5)

From the moment the opening world map unfurls, it is evident that ARTDINK and Square Enix have crafted a labour of love rather than a mere nostalgia grab with their Dragon Quest 1 & 2 HD-2D Remake. The twin sagas of the Erdrick lineage are offered as a single package, and the first title introduces a lone hero set upon a mythic quest, while the second expands into a party-based journey of cousins and legacy. That dual structure remains intact, with new narrative threads woven in to brighten familiar beats and better contextualise the era of the games, yet the fundamental simplicity of the tales persists – hero versus evil, travel through dungeons, reclaim the land. The remake honours the original tone while making the past accessible for modern sensibilities at the same time, marking another great revival by Square Enix. Continue reading “Dragon Quest 1 & 2 HD-2D Remake review (PS5)”

Wreckreation review (PS5)

Three Fields Entertainment’s latest arcade-racer sandbox, Wreckreation, published by THQ Nordic, sets out to blend high-octane driving, spectacular crashes and a robust track-builder into one open-world experience. Players are dropped into a roughly 400 km² “MixWorld” environment, able to race, destroy and construct courses solo or with friends. On its own terms this premise feels both ambitious and nostalgic. Continue reading “Wreckreation review (PS5)”

Biped 2 review (PS5)

From the moment the sequel opens, Biped 2 presents itself as a continuation of the charming premise of the first game: charming bipedal robots Aku and Sila embarking on an interplanetary journey of cooperation and puzzle solving. But while the foundation remains recognizable, the execution reveals a game that stretches the core concept into new directions – with mixed results. On the PS5 version, the increased ambition is evident, but so too are the growing pains. Continue reading “Biped 2 review (PS5)”

Sweet Surrender VR review (PSVR2)

Salmi Games’ Sweet Surrender drops players into a stark, neon-washed megatower where survival is a series of vertical gambits: sprinting through enemy corridors, grappling to new vantage points and blasting automatons on the climb to the summit. The premise leans into arcade immediacy rather than story complexity, using the tower’s verticality and the threat of permanent loss to press players into aggressive, forward momentum. Continue reading “Sweet Surrender VR review (PSVR2)”

Atari Gamestation Go review

The Atari Gamestation Go, created through Atari’s partnership with My Arcade, aims to deliver a portable archive of classic arcade and console experiences while adding a handful of modern conveniences. Its core promise – more than 200 built-in titles together with five entries from Atari’s Recharged series and notable arcade names such as PAC-MAN, Rodland and Saint Dragon – frames the device unmistakably as a nostalgia-forward handheld that also wants to be practically useful in 2025 thanks to a few standout features. Continue reading “Atari Gamestation Go review”