From the moment you fire up Running Fable Petite Party, it’s clear that Seashell Studio was aiming for something bright, playful and socially combustible: a party game that puts reflexes, mischief and interpersonal rivalry at the forefront rather than strict competition or narrative depth. The setup is deceptively simple – three tabletop boards, dice rolls, 16 mini-games and a parade of colourful, anthropomorphic characters racing toward glory – but the reality of the experience is one of mixed design results. Continue reading “Running Fable Petite Party review (PS5)”
Category: Reviews
I Hate This Place review (PS5)
From the moment you step into I Hate This Place on PlayStation 5, it’s clear Rock Square Thunder aimed for something that wears its comic-book lineage on its sleeve. The game’s premise – scavenging, crafting, and surviving in a cursed, reality-bending land – is atmospheric and rife with potential, supported by a dynamic day-night cycle that pushes players to prepare and strategize rather than merely fight. Over the hours with the game, you’ll shuttle between eerie forests, desolate bunkers, and the titular ranch, all rendered in a punchy, stylized aesthetic that nods to its ’80s horror roots. The visual flair is one of I Hate This Place’s consistent selling points: bold outlines and saturated colors give each environment personality, inviting curiosity even when the systems beneath them falter. Continue reading “I Hate This Place review (PS5)”
GRID Legends: Deluxe Edition review (Switch 2)
GRID Legends: Deluxe Edition on the Nintendo Switch 2 arrives as one of the system’s first high-profile racing ports, and Feral Interactive’s effort to adapt Codemasters’ blend of accessible “simcade” racing for Nintendo’s hybrid console largely pays off. The core premise – heart-pounding motorsport across a wide array of disciplines with a hefty dose of content – remains intact, and the inclusion of all post-launch DLCs in the Deluxe Edition gives this version an impressive breadth right out of the gate, representing great value for money. The narrative centerpiece, the live-action Driven to Glory story mode, retains its cinematic flair here, serving more as an atmospheric prelude to the action than a deeply compelling drama. Its inclusion adds variety to what could otherwise feel like a pure succession of races, though players seeking a rich plot should temper expectations. Continue reading “GRID Legends: Deluxe Edition review (Switch 2)”
Roguematch – The Extraplanar Invasion review (PS5)
Roguematch: The Extraplanar Invasion on PlayStation 5 marks an ambitious and conceptually inventive entry into the tactical puzzle-RPG space. At its core, Starstruck Games has dared to fuse turn-based dungeon crawling with match-three mechanics in a blend that often feels more like a crafted hybrid than a simple crossover. The resulting experience places players in the enchanted, trap-laden corridors of a besieged castle, forcing choices that pivot between melee strikes, spellcasting, and planned match efforts to exploit enemy weaknesses. While the premise is unabashedly whimsical – a chase for the fabled Nekonomicon gone catastrophically wrong – the underlying design is surprisingly nuanced, with combat and board manipulation tightly interwoven in almost every encounter. Continue reading “Roguematch – The Extraplanar Invasion review (PS5)”
Street Racer Collection review
Street Racer Collection arrives on PlayStation 4 and 5 as a nostalgic time capsule, a compilation of four historical ports of the quirky 1990s kart racer originally developed by Vivid Image and brought to modern platforms by QUByte Interactive. At its core, Street Racer is a Mario Kart-like arcade racing experience built on an audacious mash-up of racing and direct combat – a blend that once felt fresh against contemporaries like Super Mario Kart but now shows both its ingenuity and its age. The collection’s premise – four versions of the same core game across SNES, Genesis (Mega Drive), MS-DOS, and Game Boy – underscores both its boutique appeal and its biggest limitation: you’ll get to play versions you never tried before, but ultimately they’re all the same game. Continue reading “Street Racer Collection review”