Metroid Prime 4: Beyond review (Switch)

From the moment Metroid Prime 4: Beyond boots on the Nintendo Switch 2, there’s a sense of weight – of legacy, expectation, and the hope that the long wait might finally pay off. And for the most part, it does. The game delivers long stretches of that atmospheric, slow-burn exploration and tension that defined the original trilogy, marrying it with modern polish and a few smart new ideas that often enrich the core Metroid experience. Continue reading “Metroid Prime 4: Beyond review (Switch)”

DLC roundup: Company of Heroes 3, Two Point Museum & Mount & Blade: Bannerlord

This week’s look at recent DLC drops highlights how varied expansions can reshape familiar experiences, with each add-on pushing its parent game in a distinct direction. From Company of Heroes 3’s Endure & Defy deepening tactical skirmishes through its new Battlegroups, to Two Point Museum’s Zooseum weaving wildlife care into the series’ offbeat management loop, and Bannerlord’s War Sails opening the seas to full naval warfare, the range on display shows how much mileage developers can still find in established foundations. Continue reading “DLC roundup: Company of Heroes 3, Two Point Museum & Mount & Blade: Bannerlord”

Men in Black: Most Wanted review (Quest)

From the moment you wake up as Agent I, with your memories erased and a neuralyzer in hand Men in Black: Most Wanted lands its premise with purpose: you step into the suit and sunglasses of an MIB agent, rediscovering your identity while being thrown into an alien conspiracy. For longtime fans of the franchise, that opening pays off: there are enough nods to tone and lore to stoke nostalgia without over-relying on cameo appearances. Continue reading “Men in Black: Most Wanted review (Quest)”

Blood: Refreshed Supply review (PS5)

From the moment you rise from your grave, clutching a rusty pitchfork, it’s clear that Refreshed Supply hasn’t lost a drop of the original’s savage charm – and in many ways, it’s sharper, meaner, and more polished than ever. You play Caleb, once a high-ranking Cabal commander betrayed by his demonic master, now resurrected to carve a path of vengeance through cultists, zombies, gargoyles and hell-hounds. The revenge-driven premise may be straightforward – but developers Nightdive Studios lean into that pulp-horror / occult-gunslinger vibe with gleeful, gory abandon, and it works. Continue reading “Blood: Refreshed Supply review (PS5)”

Bubble Bobble: Sugar Dungeons review (PS5)

From the outset, Bubble Bobble: Sugar Dungeons feels like it’s trying to reinvent the wheel – offering a “new Bubble Bobble experience” that blends the old bubble-trapping platforming with roguelike progression and dungeon-crawling ambition. The concept alone is a bold move for a franchise known for arcade simplicity: procedurally changing dungeons, treasure gathering, upgrades, and sprawling castle labyrinths instead of traditional single-screen action. On paper, that’s the kind of shake-up that could either breathe new life into the series – or strain it until it breaks. Continue reading “Bubble Bobble: Sugar Dungeons review (PS5)”