Indie games often find their strength not in scale, but in conviction – in taking a singular idea and committing to it without compromise. In this trio of recent releases, that philosophy is on full display. From the paddle-powered masochism of Salmon Man on Quest, to the quietly unnerving anomaly hunting of The Stairwell on PS5, and the offbeat feline cruise adventure of Ship’s Cat on PS5, each title carves out its own tightly focused identity. They may differ wildly in tone and mechanics, but all three demonstrate how smaller teams can leverage precision, atmosphere, and sharply defined loops to create experiences that linger. Continue reading “Indie roundup: Salmon Man, The Stairwell & Ship’s Cat”
Disciples: Domination review (PS5)
What Disciples: Domination ultimately delivers is a tapestry of familiar strategy-RPG tropes stitched together with competent execution but without the sort of ambition that would elevate it above its predecessors – or even entirely justify its standalone status. (This is a sequel to Disciples: Liberation set fifteen years later, with Queen Avyanna back at the centre of a fractured Nevendaar.) There’s a definite narrative hook behind the effort to blend political crisis with tactical battles, but the story’s pacing and impact vary wildly: at its best, the grim power struggle and faction politics are compelling, and at its worst the plot beats feel generic or underdeveloped, sometimes even undermining the protagonist’s agency – though it’s a safe choice for fans of Disciples: Liberation. Continue reading “Disciples: Domination review (PS5)”
Yakuza Kiwami 3 & Dark Ties review (PS5)
From its earliest installments, the Yakuza saga has thrived on a delicate balance between heartfelt drama and the zaniness that has become its hallmark. With Yakuza Kiwami 3 & Dark Ties, Ryu Ga Gotoku Studio returns to that duality and delivers a remake that doesn’t merely polish its predecessor but fundamentally elevates it. This is a reimagining that respects the original’s narrative core while revitalizing its systems so thoroughly that many of the original’s infamously uneven pacing issues feel like a distant memory. Continue reading “Yakuza Kiwami 3 & Dark Ties review (PS5)”
Nioh 3 review (PS5)
Almost six years after Nioh 2, Team Ninja’s Nioh 3 steps boldly out of the shadow of its predecessors to offer a skill-intensive action RPG that feels simultaneously like the culmination of years of design refinement and a fresh statement of intent for the franchise. Set in a fantastical, demon-haunted feudal Japan, the narrative casts players as the would-be shogun Tokugawa Takechiyo, whose journey across fractured eras and yokai-infested landscapes provides a compelling drive but remains, at its core, functional rather than deeply affecting. The story’s time-hopping serves more as connective tissue to varied locales than as a truly memorable saga, and while its mythological richness is frequent and evocative, it rarely eclipses the game’s combat brilliance, because where Nioh 3 shines brightest is in its combat and gameplay systems. Continue reading “Nioh 3 review (PS5)”
Romeo Is A Dead Man review (PS5)
From the moment you take control of Romeo Stargazer, Romeo Is A Dead Man announces itself as a game unconcerned with conventional structure – both narratively and mechanically. Grasshopper Manufacture’s latest PS5 outing, under the direction of iconic developer Suda51, blends an eccentric love story with a sprawling hunt across fractured space-time for Romeo’s missing Juliet. The core conceit – a romance tangled with cosmic justice – is far more imaginative than most action titles, and this creative ambition is woven through the game’s episodic chapters and chaotic tonality. This isn’t a tight narrative in the traditional sense; it’s a kaleidoscope of pop-culture nods, weird humor, and unabashed genre mashups that will delight some and confound others. Continue reading “Romeo Is A Dead Man review (PS5)”