Plants vs. Zombies: Replanted brings the 2009 PopCap classic into sharp HD on PlayStation 5, letting players relive the quirky garden defense that sparked a phenomenon. Stepping into Crazy Dave’s shoes, players face waves of zombies with an arsenal of plants, from pea shooters to wall‑nuts, in the familiar lane-based format. The remaster balances nostalgia with new content, offering a modern take on a timeless formula. Continue reading “Plants vs Zombies: Replanted review (PS5)”
Mortal Kombat: Legacy Kollection review (PS5)
Mortal Kombat: Legacy Kollection on PS5 is a compelling homage to the blood-soaked origins of the franchise, but it wears its reverence and its flaws in nearly equal measure. Developed by Digital Eclipse and published by Atari, this compilation isn’t just a way to replay classic MK games – it’s a curated archive complete with a deep interactive documentary, rare versions of titles, and thoughtful emulation tools and tweaks. For anyone who remembers tucking quarters into arcade cabinets, it feels like returning to a long-lost arena and a cultural phenomenon. Yet for competitive or modern fighting-game players, small issues muddy the nostalgia a bit. Continue reading “Mortal Kombat: Legacy Kollection review (PS5)”
CLAWPUNK review (PS5)
CLAWPUNK, developed by Kittens in Timespace and published by Megabit Publishing, throws you headfirst into a feral, neon-drenched dystopia where nine cat warriors crash through a crumbling cyberpunk city with claws, guns, and pure rage. The premise is straightforward – rise up against a corrupt corporation – but the game’s true heart is its chaotic, push-forward action. Continue reading “CLAWPUNK review (PS5)”
GIGASWORD review (PS5)
The PlayStation 5 edition of GIGASWORD stakes its claim on a single mechanical conceit that intrigues: the sword is not just for combat, it is the game. That conceit gives Ezra’s climb of the Nestrium an immediate identity, because the blade’s mass is woven into exploration, puzzle solving and fight rhythm. The opening premise – humans desperate for the God Crystal Gnosis, a tower raid gone wrong, and an awakening that threatens reality – provides a suitably operatic backdrop without ever overwhelming the core loop; the narrative provides motive and occasional sombre texture while the sword remains the game’s central language. Continue reading “GIGASWORD review (PS5)”
Dark Atlas: Infernum review (PS5)
From the very first moments of Dark Atlas: Infernum, a sense of disorientation settles in. You assume the role of Natalia Asensio, Grand Master of an ancient esoteric order, now drugged, trapped in a crumbling basement, and thrust into a spiralling descent of memory, ritual and collapsing reality. Framed within the larger Radiata Saga trans-universe, the game embraces psychological survival horror rather than straightforward action. The premise evokes a haunting inner-journey: stop the apocalypse while you’re not even sure who you are. The developer-publisher pairing of Night Council Studio and Selecta Play sets accordingly a tone of ambition – but the results are mixed based on the PS5 version we played. Continue reading “Dark Atlas: Infernum review (PS5)”