World of Tanks: HEAT preview (Gamescom)

Wargaming has long been synonymous with World of Tanks, a game that’s become a cornerstone of online armored combat. With World of Tanks: HEAT, however, the studio is taking a bold step in a new direction. Positioned as a free-to-play spinoff, this new entry aims for faster matches, ability-driven combat, and a distinctly modern edge. It’s not a replacement for the original, but rather an attempt to broaden the series’ reach and explore a different flavor of tank warfare. Continue reading “World of Tanks: HEAT preview (Gamescom)”

Platypus Reclayed review (PS5)

Two decades after its quirky debut, Platypus has returned in the form of Platypus Reclayed on PlayStation 5, and it’s a comeback that embraces both nostalgia and modernization. Developed by Claymatic Games under the guidance of original creator Anthony Flack, this isn’t a quick remaster – it’s a full reimagining that keeps the core charm intact while polishing many elements for today’s players. The premise remains endearingly simple: Colossatropolis wants to expand into neighboring Mungola, and the only thing standing in their way is your trusty F-27 fighter, the “Platypus.” It’s hardly a complex narrative, but the tongue-in-cheek setup fits the playful tone of the game perfectly. Continue reading “Platypus Reclayed review (PS5)”

Ground Zero preview (Gamescom)

Retro-inspired survival horror is enjoying a resurgence, and Ground Zero looks to be one of the most striking examples of the genre’s revival. Developed by Malformation Games and published by Kwalee, this is a game that proudly wears its inspiration on its sleeve, evoking the PS1 era of Resident Evil while layering in unique mechanics and a distinctive setting. Set in post-apocalyptic South Korea, it brings together fixed camera angles, pre-rendered backgrounds, and tense combat in a package that feels both nostalgic and fresh. We had the chance to see the game at Gamescom, and it left a strong impression. Continue reading “Ground Zero preview (Gamescom)”

Agatha Christie: Death on the Nile review (PS5)

When Agatha Christie: Death on the Nile on PlayStation 5 reimagines the famous mystery, it does more than just retell a well-known story – it shifts eras (to the 1970s), adds a parallel investigative thread via a new character, and leans into puzzles and deduction to anchor the suspense. Developed by Microids Studio Lyon, it’s not just Poirot again – it’s also Jane Royce, whose own detective work adds breadth to the narrative. This dual-protagonist setup gives the game some fresh angles and helps it avoid being overly predictable for those familiar with the source material and/or previous games. Continue reading “Agatha Christie: Death on the Nile review (PS5)”

Wander Stars review (PS5)

Anime has been a constant source of inspiration for games over the years, but Wander Stars takes that connection one step further. Developed by Paper Castle Games and published by Fellow Traveller, it leans into its roots with a structure that feels more like a Saturday morning series than a traditional RPG. Each of its ten “episodes” is packed with action, humor, melodrama, and the occasional heartfelt twist, all framed around an inventive combat system that turns words into weapons. The result is a game that wears its inspirations proudly while finding its own playful voice. Continue reading “Wander Stars review (PS5)”