Narrative-driven experiences have always been Digixart’s specialty, with Road 96 standing out as a bold experiment in player choice and consequence. With Tides of Tomorrow, the Montpellier-based studio is once again pushing boundaries, this time by blending story-driven decision making with a shared, social layer that directly links players’ adventures. Published by THQ Nordic, this upcoming release aims to break new ground in how multiplayer storytelling can unfold – though whether its experimental ambitions will fully pay off remains to be seen. Continue reading “Tides of Tomorrow preview (Gamescom)”
Folly of the Wizards review (PS5)
Roguelikes aren’t exactly in short supply these days, but Folly of the Wizards sets itself apart by not taking itself too seriously. Developed by UpFox Labs and published by Numskull Games, it’s a 2D dungeon crawler where spell-slinging meets slapstick comedy. You play as one of four eccentric wizard apprentices, stumbling through procedurally generated dungeons in a world where magic is as unreliable as the people casting it. It’s an oddball mix of chaotic combat, quirky storytelling, and trial-and-error adventuring that can be both frustrating and entertaining in equal measure. Continue reading “Folly of the Wizards review (PS5)”
Silent Hill f review (PS5)
Silent Hill F arrives on PlayStation 5 carrying the heavy weight of expectations. As the first fully new entry in the franchise in over a decade, developed by NeoBards Entertainment and published by Konami, it steps into uncharted territory both thematically and geographically. Set in 1960s Japan, the game shifts the series’ familiar foggy American backdrops to the eerie rural town of Ebisugaoka, creating a blend of Silent Hill’s psychological dread with Japanese folklore and cultural unease. It’s a bold move that signals both a continuation of tradition and a fresh start. Continue reading “Silent Hill f review (PS5)”
Gothic 1 Remake preview (Gamescom)
Few RPGs are remembered as fondly as Gothic, a title that helped shape the early 2000s landscape of open-world role-playing with its dark atmosphere, unforgiving combat, and richly interactive world. More than twenty years later, THQ Nordic and Alkimia Interactive are bringing the cult classic back with Gothic 1 Remake, a project that aims to faithfully preserve the spirit of the original while updating it for a modern audience. With the game now nearing release, we took a closer look at how it’s shaping up. Continue reading “Gothic 1 Remake preview (Gamescom)”
Gloomy Eyes review (PS5)
Gloomy Eyes makes its way onto PlayStation 5 after first debuting under the same name as a VR experience, and the transition to a traditional format is an interesting one. Developed by ARTE France and Untold Tales, the game presents itself as a macabre yet heartwarming fairy tale about a zombie boy named Gloomy and a human girl, Nena, who dare to defy the rules of their divided world. Much like our earlier review of the VR version of Gloomy Eyes, this new edition leans heavily on its enchanting atmosphere and narration to deliver a story that feels equal parts spooky and sweet, though the shift from immersive VR to a flat-screen presentation naturally changes how the experience lands. Continue reading “Gloomy Eyes review (PS5)”