S.T.A.L.K.E.R. 2 – Heart of Chornobyl PS5 preview (Gamescom)

After years of anticipation, delays, and the eventual release on PC and Xbox last year, S.T.A.L.K.E.R. 2: Heart of Chornobyl is finally making its way to PlayStation 5. For fans of the genre, this isn’t just another former Xbox exclusive arriving on Sony’s platform – it’s one of the most ambitious survival shooters of recent years, steeped in atmosphere and notorious for its blend of realism, horror, and non-linear storytelling. The PS5 version doesn’t just bring the full package of updates and fixes that followed its initial launch, but also adds DualSense integration and Tempest 3D Audio support, promising what could be the most immersive way yet to experience the Zone. Continue reading “S.T.A.L.K.E.R. 2 – Heart of Chornobyl PS5 preview (Gamescom)”

My Hero Academia: All’s Justice preview (Gamescom)

With My Hero Academia: All’s Justice, Bandai Namco and developer Byking are looking to deliver the definitive adaptation of the anime’s climactic final arc. Following the massive success of earlier games based on the series, this new entry promises both a cinematic retelling of the Final War saga and an expanded arena fighter that lets players step into the shoes of their favorite heroes and villains at their most powerful. We had the chance to see the game at Gamescom and try an early demo, giving us a taste of what fans can expect when this long-awaited clash comes to consoles and PC. Continue reading “My Hero Academia: All’s Justice preview (Gamescom)”

NBA Bounce preview (Gamescom)

Basketball games tend to fall into two camps: the serious simulations that cater to die-hard fans, and the lighthearted arcade experiences that focus on fast fun and flashy moves. With NBA Bounce, Outright Games and Unfinished Pixel are clearly aiming for the latter. Designed to be accessible to all ages while still offering a surprising amount of depth, the game brings NBA flair to a colorful arcade package. It’s a different approach than the hyper-realistic sports titles we usually see, and it immediately stood out at Gamescom as a family-friendly way to bring the sport to consoles and PC. Continue reading “NBA Bounce preview (Gamescom)”

Firefighting Simulator: Ignite review (PS5)

Firefighting isn’t a theme that often finds its way into video games, but with Firefighting Simulator: Ignite, weltenbauer. and publisher astragon set out to capture the unique tension and teamwork of battling real emergencies. On PlayStation 5, the game offers a simulation that is at once authentic and ambitious, with dynamic fires and a wide range of tools to master. While it’s a strong step forward for the niche, its technical and design choices don’t always make for a smooth ride, even if the end result is a positive one. Continue reading “Firefighting Simulator: Ignite review (PS5)”

Daemon X Machina: Titanic Scion review (PS5)

When Daemon X Machina first launched in 2019, it stood out as a love letter to the mech genre, blending arcade-style action with anime-inspired storytelling. With Titanic Scion, Marvelous brings the series to a new generation, aiming to expand its scale while refining its formula. The result is a sequel that embraces bigger worlds and larger-than-life boss fights, but one that still wrestles with pacing issues and mechanical complexity. For fans of fast-paced mech combat, it’s a clear step forward, though not without caveats. Continue reading “Daemon X Machina: Titanic Scion review (PS5)”