Goosebumps: Terror in Little Creek review (PS5)

The Goosebumps brand has been around for decades, but translating its spooky yet playful tone into video games has often proven tricky. With Goosebumps: Terror in Little Creek, published by GameMill Entertainment and developed by PHL Collective, the series takes a fresh stab at interactive horror. Instead of chasing pure scares, the game finds a middle ground between stealthy tension, light puzzle-solving, and eerie exploration, all wrapped in an original story that feels like it could have been plucked from R.L. Stine’s library. The result is a family-friendly horror experience that works best for younger players but has just enough charm to intrigue older fans as well. Continue reading “Goosebumps: Terror in Little Creek review (PS5)”

Sudden Strike 5 preview (Gamescom)

World War II has long been fertile ground for strategy games, but few franchises have explored the battlefield quite like Sudden Strike. Known for its tactical depth and tense engagements, the series has built a reputation among fans who prefer careful planning over sheer spectacle. Now, about eight years after the last mainline entry, Kalypso Media and Kite Games are preparing to bring Sudden Strike 5 to players. At Gamescom, we had the chance to see the game in action and came away with the sense that this new entry is both a reinvention and a return to roots. Continue reading “Sudden Strike 5 preview (Gamescom)”

Deer & Boy preview (Gamescom)

The indie scene has always been a fertile ground for heartfelt stories told in unexpected ways, and Deer & Boy looks ready to carry that tradition forward. Developed by Lifeline Games and published by Dear Villagers, it is a game that immediately draws comparisons to the likes of Inside and Limbo, while carving out its own identity through a warm, silent narrative about companionship and growth. At Gamescom, we spent some hands-on time with the game and came away intrigued by both its visual charm and its potential as a puzzle-platforming adventure. Continue reading “Deer & Boy preview (Gamescom)”

DLC roundup: Stormgate, Indiana Jones and the Great Circle, Space Marine 2 & Rally Arcade Classics

This has been a busy period for DLC drops, with expansions and updates that cater to very different audiences. From the story-driven continuation of Stormgate in Ashes of Earth to Indiana Jones’ latest puzzle-laden detour in The Order of Giants, players looking for more narrative content have plenty to dive into. Meanwhile, Space Marine 2 doubles down on its community identity with a cosmetic-heavy Season Pass, and Rally Arcade Classics sharpens its retro racing formula with the Precision & Chase update. Together, these releases highlight how DLC can serve very different roles – sometimes extending the story, sometimes polishing the core gameplay, and sometimes just letting fans show off their favorite faction colours – here’s a closer look at all four. Continue reading “DLC roundup: Stormgate, Indiana Jones and the Great Circle, Space Marine 2 & Rally Arcade Classics”

Star Trek Voyager: Across the Unknown preview (Gamescom)

Star Trek has had its fair share of ups and downs in gaming, but Voyager – Across the Unknown may well be one of the boldest attempts yet. Rather than sticking to action or space combat alone, it blends survival strategy, rogue-lite design, and narrative choice into a single package, putting the fate of the iconic starship into the player’s hands. Developed by Gamexcite and published by Daedalic, this upcoming title aims to let fans not just relive Voyager’s seven-year journey, but reshape it entirely. At Gamescom, we had the chance to see an early build, and it quickly became one of the most memorable sessions of the show. Continue reading “Star Trek Voyager: Across the Unknown preview (Gamescom)”