Grit and Valor – 1949 is an unusual VR release that takes players into an alternate-history version of World War II, blending roguelite structure with real-time strategy elements. Published by Megabit Publishing and developed by Milky Tea Studios, the Meta Quest version puts you in the shoes of a battlefield commander rather than a front-line soldier. Instead of holding a rifle, you’re overseeing squads of resistance mechs against an Axis force that has taken over much of Europe. The premise is instantly eye-catching – especially the use of dieselpunk-style mechs – but it’s the VR execution that defines the experience. Continue reading “Grit and Valor – 1949 review (Quest)”
Cinder City preview (Gamescom)
NCSoft is best known for its online RPGs, but with Cinder City the publisher is moving into new territory with an ambitious mix of MMO mechanics and tactical shooting. Developed by BigFire Games, the title was previously teased as “Project LLL” but re-emerged at Gamescom 2025 with a new name, a clearer vision, and a playable demo. What we experienced suggests this could be one of the most polished and cinematic takes on the genre so far. Continue reading “Cinder City preview (Gamescom)”
Sonic Racing – CrossWorlds preview (Gamescom)
The Sonic racing series has always been a bit of a wildcard, bringing together familiar characters, colorful tracks, and lighthearted mayhem. With Sonic Racing: CrossWorlds, Sonic Team and SEGA are looking to push the franchise forward in a way that feels both ambitious and technologically impressive. We went hands-on with the game at Gamescom, and it’s clear that this isn’t just a rehash of Team Sonic Racing – it’s a bigger, bolder attempt to shake up kart racing with new mechanics, more customization, and a roster that taps into Sonic’s history like never before. Continue reading “Sonic Racing – CrossWorlds preview (Gamescom)”
Hell Is Us review (PS5)
Rogue Factor’s Hell Is Us, published by Nacon, sets out to be more than just another action-adventure. From its opening moments, it’s clear that the game wants to challenge not only how you play but also how you reflect on humanity itself. Set in a war-torn country scarred by both civil strife and supernatural calamity, it blends an introspective narrative with a semi-open world where exploration is just as important as combat. It’s a bold ambition – and while the results are uneven, they’re never uninteresting and always captivating. Continue reading “Hell Is Us review (PS5)”
VR roundup: Jacked Up, Echo Wars – Road Rage & Jolly Match 3 AR
Virtual reality continues to carve out its own quirky corners, and this latest batch of Meta Quest releases shows just how varied that landscape can be. From a satirical climb where a jacked-up rabbit muscles through influencer culture, to a high-octane arcade racer-shooter hybrid, to a candy-colored puzzle game that quite literally lands in your living room, these games highlight the range of tones and ideas VR can deliver. Whether you’re after comedy, chaos, or casual comfort, there’s something here that leans into the strengths of immersive play while still experimenting with what works best in a headset. Continue reading “VR roundup: Jacked Up, Echo Wars – Road Rage & Jolly Match 3 AR”