Superbeat: Xonic review

The music/rhythm genre is seeing a bit of a revival this year. A new Rock Band game came out, the Guitar Hero franchise returned, and on the Vita we’ve been able to play Persona 4: Dancing All Night. The Vita roster is now getting a new rhythm game in the shape of Superbeat: Xonic – and it’s closer to Persona than it is to Rock Band or Guitar Hero. Continue reading “Superbeat: Xonic review”

The Crew – Wild Run review (PC)

The Crew – Wild Run can be bought and experienced in two ways: as an add-on to last year’s The Crew, and as a standalone game that includes both. Being new to the game, we fell into the latter category – which is probably for the best when it comes to how much we enjoyed it. Continue reading “The Crew – Wild Run review (PC)”

Knight Squad review (Xbox One)

Knight Squad comes to Xbox One and is meant to be played as a multiplayer game. Sure, there are a few single player options in there as well, but the real fun is in the multiplayer modes. If you have the option, go for local multiplayer as well – even though online plays smoothly as well. Continue reading “Knight Squad review (Xbox One)”

Code: Realize – Guardians of Rebirth review (Vita)

When we reviewed Steins;Gate earlier this year, it was our maiden voyage through a visual novel. Code: Realize – Guardians of Rebirth doesn’t just continue the trend of creative use of interpunction, it also shows that Steins;Gate isn’t the only quality title in the genre to grace the Vita this year. Continue reading “Code: Realize – Guardians of Rebirth review (Vita)”

The Incredible Adventures of Van Helsing – Final Cut review (PC)

The Incredible Adventures of Van Helsing trilogy has just been re-packaged and released as the Final Cut edition of the game, making this the definitive version of the game. We checked out Van Helsing’s lengthy campaign on PC, not having played the previous releases. Continue reading “The Incredible Adventures of Van Helsing – Final Cut review (PC)”