Afro Samurai 2: Revenge of Kuma preview

With Afro Samurai 2: Revenge of Kuma, Redacted Studios isn’t just looking to release a sequel to 2009’s Afro Samurai, it’s looking to bring some justice to the vision behind the original game as well. We spoke to David Robinson, president and founder at Redacted, about what we can expect from their upcoming game.

Afro Samurai 2 looks at the events in the original game from a different perspective, and focuses instead on Afro Samurai’s childhood friend. After losing his friends and family and laying the blame at Afro’s feet, the boy slowly transforms into the formidable foe that is Kuma. It’s a story of sadness and revenge, taking place in the familiar universe crafted by the original manga, anime and videogame adaptations. It’s also worth noting that Afro Samurai 2 follows a completely new and original storyline, written specifically for this game.

Experiencing the Afro Samurai saga from a brand new perspective, the game takes you on a journey across both familiar and new faces – and this familiarity also extends to the music. Just as in the original game, RZA is providing Redacted with the soundtrack that combines hip-hop with Japanese elements. Also making a comeback is the visual style introduced by the first game – the cell-shaded look that many know from Borderlands but which we first saw in Afro Samurai.

Afro Samurai 2 Revenge of Kuma

Redacted is not stopping there though, they’re improving the camera work and enemy AI from the original game as well. They’re also adding more depth to the combat system, which means that you have more ways than ever to dismember those who dare stand in your path. Your combat abilities will also grow as the game progresses, learning about new skills by defeating opponents.

Afro Samurai 2: Revenge of Kuma is coming out for Xbox One, PS4 and PC and will be published by Versus Evil. As David Robinson pointed out to us, one of the main goals for the team is to make sure their vision is fully realized. Those who criticized the original game often did so because of issues that the team knew about, but wasn’t allowed to fix due to time constraints. This time around that won’t be an issue and we can expect to see the game that the team always intended to make.

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