Inside My Radio is a rhythm-based platformer where the music unfortunately stops before you want it to, but is a delight while it lasts.
The summer of 2014 was the first time we got to play around with Inside My Radio. The early code we toyed around with in July or August already features snippets of gameplay based on various different gameplay worlds and boasted a number of levels. We liked what we saw and were looking forward to more – which has now finally arrived in the shape of the final game!
Somewhat similar to Beatbuddy: Tale of the Guardians, Inside My Radio relies on ‘moving to the beat of the music’ to progress. If anything, the music plays an even bigger role in Inside My Radio – movement is restricted to just heading left and right if you don’t press your action buttons to the sound of the beat.
Overcoming obstacles is a matter of tapping jump/dash at exactly the right time, and stringing moves together doesn’t just make you feel like a platforming artist – it almost makes you feel like a musical genius. Having a good sense of rhythm definitely helps here, no matter the setting. Playing through the story, you’ll hear music ranging from electronic dance music to rock, and sitting in between is a reggae sound.
The game’s biggest problem is its length – even with a moderate set of platforming/rhythm skills, the game can be over in under two hours. There’s little to go back to except for a time trial mode that allows you to beat your best times by hitting the right buttons at the right time – something akin to a perfect song in Guitar Hero of Rock Band.
The core gameplay is a ton of fun, so we’re hoping for additional game modes and/or levels for this one. And that can only be a good thing, looking at the quality of what’s here already.