The 7th Guest occupies a fascinating place in gaming history. Long before cinematic adventures became commonplace, it helped showcase what CD-ROM technology could do, blending pre-rendered environments, live-action performances and puzzle-solving into an experience that felt unlike anything else available at the time. For many, it was the reason to invest in a CD-ROM drive. More than thirty years later, Vertigo Games and Exkee have revisited that legacy with The 7th Guest Remake, bringing Henry Stauf’s haunted mansion to modern audiences on PlayStation 5. Rather than simply updating textures and controls, this remake rebuilds the entire experience from the ground up, modernising its design while attempting to preserve the strange identity that made the original memorable. The result is an engaging puzzle adventure that succeeds more often than it stumbles, even if some of the original’s peculiar magic proves impossible to fully recreate.
As before, the story revolves around the mysterious toymaker Henry Stauf and six guests who vanished after being invited to his sprawling mansion. Players gradually piece together what happened by exploring the house, witnessing ghostly recreations of past events and uncovering secrets hidden throughout its many rooms. The remake does a stronger job of fleshing out both its cast and its central mystery than the 1993 original, giving more weight to the guests and making their individual stories easier to follow. The volumetric performances also add a tangible sense of presence to these characters, allowing them to feel like they genuinely inhabit the mansion rather than existing as disconnected cutscenes. Even so, the narrative isn’t entirely free of issues. The pacing can be slow, and while the mystery remains intriguing, some of the surreal unease that made the original feel like a digital fever dream has been replaced by a more conventional haunted-house atmosphere.
The mansion itself remains the star of the show. Every corridor, bedroom and hidden chamber feels designed to encourage curiosity, with exploration playing a much larger role than simply moving between puzzle screens. A major contributor to this is the Spirit Lantern, a clever new tool that reveals hidden clues, restores damaged objects and allows players to glimpse fragments of the past. It’s an elegant mechanic that ties exploration and puzzle-solving together while reinforcing the supernatural nature of the setting. The house constantly rewards careful observation, and there’s genuine satisfaction in discovering how seemingly insignificant details can contribute to progression later on.
Of course, The 7th Guest has always lived or died by the quality of its puzzles, and this is arguably where the remake improves most significantly. Many of the original game’s more notorious brainteasers have been redesigned or replaced entirely, resulting in a collection of puzzles that generally feel more logical, varied and satisfying to solve. They are often integrated directly into their surroundings, helping them feel like natural extensions of the mansion rather than arbitrary obstacles placed in the player’s path. The difficulty curve is also handled well, gradually introducing more complex challenges while offering a hint system that prevents frustration from spiralling out of control. Yet not every puzzle is a winner. Some drag on longer than necessary, while others still rely on logic that can feel obscure or unintuitive. The balance between challenge and accessibility is improved, but it is not perfect.
The PlayStation 5 version also inherits some baggage from the game’s VR origins, as The 7th Guest was first remade for VR headsets. Most of the time movement and interaction work perfectly well, but certain puzzles expose the fact that they were originally designed around motion controls. Rotating objects, examining items from specific angles and manipulating puzzle elements can occasionally feel awkward with a traditional controller. Camera positioning sometimes works against the player rather than helping them, and a handful of interactions require more fiddling than they should. These issues rarely become serious enough to derail progress, but they do create recurring reminders that this remake began life in virtual reality before making the jump to conventional screens.
Visually, the remake strikes an impressive balance between nostalgia and modern presentation. Stauf Manor is richly detailed, with atmospheric lighting and environmental effects helping maintain a constant sense of unease. The volumetric video technology used for the cast is particularly striking, creating scenes that feel more immersive than traditional FMV while still preserving a connection to the original game’s identity. Yet this visual upgrade also introduces one of the remake’s more interesting paradoxes. By making everything cleaner, sharper and more technically accomplished, some of the accidental uncanniness of the 1993 version is lost. The original’s primitive visuals and awkward performances created a strange dreamlike B-movie quality that modern technology struggles to replicate. This remake is undoubtedly more polished, but occasionally feels less distinctive as a result.
Audio work helps compensate for that loss. The mansion creaks and groans with unsettling regularity, while whispers, distant sounds and environmental effects ensure that tension rarely disappears entirely. Returning musical themes are woven into the soundtrack alongside new material, creating a respectful bridge between old and new. The performances themselves are enjoyable too, embracing a degree of theatrical camp without undermining the mystery. Importantly, the game understands that horror doesn’t always require jump scares or graphic imagery. Instead, it relies on atmosphere, curiosity and a growing sense that something is deeply wrong within the walls of Stauf Manor. That approach won’t satisfy players seeking modern survival horror thrills, but it suits the source material remarkably well.
The 7th Guest Remake ultimately succeeds because it understands which parts of the original deserve preservation and which needed reinvention. The mansion remains compelling, the mystery remains engaging and the puzzles are stronger than they’ve ever been. While the VR-to-flatscreen conversion introduces some awkward controls and the remake sacrifices a measure of the bizarre charm that defined the 1993 classic, the overall package stands as a thoughtful and worthwhile reimagining. For longtime fans it’s a respectful return to one of gaming’s most influential puzzle adventures, while newcomers receive an accessible entry point into a piece of interactive horror history. It may not completely recapture the original’s peculiar magic, but it comes impressively close while delivering a better game in almost every practical sense.
Score: 7.7/10

