Captain Tsubasa 2: World Fighters review (PS5)

Six years after Captain Tsubasa: Rise of New Champions, Bandai Namco and developer TAMSOFT CORPORATION return to the pitch for Captain Tsubasa 2: World Fighters, a sequel that wisely understands that authenticity here has very little to do with recreating real football. This is football as imagined by Yoichi Takahashi: a sport where players can launch themselves through the air, tear across the field with impossible dribbles and fire shots powerful enough to threaten the structural integrity of the stadium. The PS5 sequel picks up with the World Youth storyline and places a newly created player alongside Tsubasa and his familiar teammates, resulting in a campaign that is at its best when it leans fully into the absurd spectacle and fanservice that made the series so beloved in the first place.

The Story mode is very much the heart of the experience, following the World Youth arc while expanding it with additional material designed around the player’s custom avatar. The campaign moves between Tsubasa’s time in Brazil, events in Japan and the international competition, while also adding an original school tournament and extra interactions that give supporting characters more time in the spotlight. For fans, this is an impressively thorough way to revisit an arc that has not received this kind of extensive console treatment before, and optional scenes, secondary objectives and extra story chapters provide plenty of reasons to revisit matches. The integration of the created character isn’t always seamless, however, as the need to insert an original player into an established storyline occasionally leads to narrative transitions that feel constructed around gameplay requirements rather than naturally belonging to the story. Dialogue choices also add some personality to the avatar without meaningfully changing the direction of the narrative.

There is a surprising amount of story content between matches, and Captain Tsubasa 2 often feels as much like an interactive anime adaptation as it does an arcade sports game. That is a major strength for fans, especially when specific objectives unlock scenes that recreate famous moments or open up additional encounters and techniques. The game also includes extra scenarios and What If-style matches that expand beyond the core storyline, which gives completion-minded players considerably more to do than simply reaching the credits. At the same time, the sheer amount of dialogue and cinematics can make the pacing uneven. A spectacular mid-match scene is a great reward the first time it happens, but when several interruptions occur during the same game, the constant stopping and starting can become frustrating. Fortunately, many of these events can be disabled or skipped, although doing so inevitably removes some of the game’s strongest connections to the source material.

On the pitch, World Fighters makes a number of meaningful refinements to its predecessor’s formula. Passing, dribbling, tackling and shooting all remain deliberately accessible, but the new timing-based confrontations between attackers and defenders add more tension to individual duels. Successfully chaining actions together builds momentum and improves offensive options, while special techniques and team-based abilities can dramatically change the flow of a match. Goalkeepers also play a much more active role this time around, with shooter and keeper choosing directions during decisive shots and saves. This creates a welcome element of prediction and risk, while repeated successful attacks can eventually weaken a goalkeeper for the remainder of the match. It is all considerably more involved than simply filling a power meter and hoping for the best, and the result is a system that often captures the tactical exaggeration of Captain Tsubasa remarkably well.

That doesn’t mean the football itself has become deeper in a conventional sense. In fact, the sequel moves even further away from traditional football games and focuses heavily on one-on-one confrontations, special moves and the process of beating opponents before unleashing an increasingly ridiculous shot. That is exactly what many Captain Tsubasa fans will want, but players expecting flowing team play, tactical passing combinations or anything resembling a simulation may find the structure limiting. The emphasis on timing can also become frustrating against stronger opponents, while defensive player switching is one of the PS5 version’s more noticeable control problems. Selecting the player closest to an opponent does not always work as expected, and losing precious seconds because the game has switched control to someone far away from the action can be particularly irritating. An always-visible visual indicator between opposing players is useful for judging these confrontations, but it can also feel unnecessarily intrusive because there is no option to turn it off.

Visually, Captain Tsubasa 2 is at its strongest when the action becomes completely unreasonable. The character models, special shots, dramatic goalkeeper reactions and environmental effects all do an excellent job of selling the idea that every match could be an episode of the anime. Unreal Engine 5 gives the on-pitch action a noticeable upgrade, and the game’s best moments are genuinely spectacular, particularly when multiple players combine their abilities or a shot becomes powerful enough to trigger one of the series’ signature over-the-top Break sequences. Outside the matches, however, the presentation is less impressive. Many of the story sequences rely on relatively static character models and plain environments, making the contrast with the explosive action on the field quite noticeable. The spectacle can also become visually overwhelming, especially when repeated special effects and cinematics make it harder to immediately read what is happening during a match.

The audio presentation is similarly strongest when it is supporting the action. The large musical selection fits the high-energy matches well, and the dramatic music and character performances do a good job of reinforcing the anime atmosphere. Japanese voice acting is the obvious choice for fans who want the closest connection to the original material, although the handling of the commentary can be inconsistent depending on the selected language settings. Commentary itself can also become repetitive over time, and the game is somewhat uneven in the way it combines different audio languages. Still, the energetic soundtrack and shouted special moves do a lot of work in making even familiar techniques feel suitably dramatic.

Outside the Story mode, however, Captain Tsubasa 2 feels a little too restrained. There are training options, offline and online Versus matches and content to unlock, and playing locally with another fan can be great fun once both players understand the timing-based systems. Yet the game leaves room for more substantial modes and options, particularly considering its international tournament setting. The lack of a more fully featured tournament structure is noticeable, while customization and team-building options outside the campaign are more limited than they could have been. The enormous roster helps, but this is still a package whose main attraction is clearly the story campaign rather than a broad selection of alternative ways to play.

Captain Tsubasa 2: World Fighters is therefore a sequel that succeeds most convincingly by refusing to become a more traditional football game. Its gameplay can be simplified and occasionally frustrating, its controls are not always as precise as they should be, and the Story mode’s frequent interruptions can undermine the otherwise excellent pace of its matches. But TAMSOFT CORPORATION has clearly put considerable effort into recreating the characters, techniques and larger-than-life energy of the World Youth arc, and the expanded campaign gives fans plenty to enjoy. We wouldn’t recommend it to someone looking for a substitute for EA Sports FC or a tactical football simulation, but that was never really the point. Captain Tsubasa 2 is at its best when a goalkeeper is being battered by super shots, players are flying across the field and the match has temporarily stopped resembling football altogether. As a faithful and often spectacular piece of Captain Tsubasa fanservice, it does far more right than its rough edges might initially suggest.

Score: 7.5/10

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